campaign_systems_kingdombuilding:strongholds:strongholdexamples
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| campaign_systems_kingdombuilding:strongholds:strongholdexamples [2023/07/04 11:56] – removed - external edit (Unknown date) 127.0.0.1 | campaign_systems_kingdombuilding:strongholds:strongholdexamples [2023/07/04 11:56] (current) – ↷ Page moved from campaign_systems2:strongholds:strongholdexamples to campaign_systems_kingdombuilding:strongholds:strongholdexamples johnb | ||
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| + | ====== Examples of Strongholds ====== | ||
| + | These are examples of strongholds that have been built, or are planned, for my Stolen Lands game. | ||
| + | * // | ||
| + | * // | ||
| + | * // Midmarch Rural// – The Governor’s estates, with villages, farms and other country businesses. | ||
| + | * //Tusk// – an independent city, managed by a group of PCs. It is the Provincial Capital and regional trade centre - many PCs have their main businesses there. | ||
| + | * // | ||
| + | * //leMaistre Estates// - Henry leMaistre runs a successful merchant house (among other things) and the income from that is going towards building his personal stronghold. | ||
| + | * //Canals// – a stronghold underdevelopment, | ||
| + | * // | ||
| + | * // | ||
| + | * //Others// – I suspect that other PCs will latch onto Southmarch | ||
| + | |||
| + | Those are some examples - but there are many other possibilities. | ||
