====== The Independents ====== **Professionals and crafters**. Fed up with the guilds that dominate business on your homeland, you have decided to head for the frontier, to develop your skill set. One craft or profession is a class skill for you. This is your chance to become a highly skilled crafter, and make arms, armour and other items for your party. Areas such as West Telida, Porters Bar, Urgon and (to a lesser extent) The Strongholds are particularly strict on professional and crafting licences.