====== Skull & Shackles ====== {{:skull_shackles:skull_shackles_flag.png?200 | }} Pirates around my dining room table - the Skull & Shackles AP for Pathfinder 1 ++++ The Overall Objectives| - The Wormwood Mutiny – Becoming Pirates. Learn the basics of pirating and acquire a ship. Done - Raiders of the Fever Sea – Establishing yourselves as pirates and gaining status. Raid ships, take plunder, establish a 'Home Base'. You must have a reputation of at least 20, before you can complete this part of the AP. Done - Tempest Rising – You must have a reputation of at least 20 before you can start this part of the AP. Becoming Free Captains, making allies, and winning lordship over an island. - Island of Empty Eyes – Claiming your Island and becoming Pirate Lords. - The Price of Infamy – Build a pirate fleet. - From Hell’s Heart – Become Hurricane King and Lord of All the Shackles. ++++ ++++Fishgut Kroops Advice| * After you have successfully seized a few ships’ cargoes and raided a few villages, your ship’s hold will likely be filled with plunder (typically, 1 point of plunder takes up 10 tons of a ship’s cargo capacity). Until you hide this lucre somewhere or take it to port to sell, you will no longer be able to take on plunder in any significant quantities. * The best options for undertaking such a task are the neutral ports of Bloodcove and Senghor on the Mwangi Coast, or farther south, the Sargavan port of Crown’s End. Bloodcove and Crown’s End regularly cater to pirates, slavers, and smugglers, while Senghor at least turns a blind eye to pirates, so long as no piracy takes place in their waters. * Senghor does not tolerate slavers, so if you have slaves to sell, you would be well advised to seek out a different market. * All of these ports are accustomed to servicing pirate ships and can provide all the services for repairs, supplies, and recreation that you and your crew might need. Bloodcove is a small city, Senghor is a metropolis, while Crown’s End is a small town. You can opt to sell prisoners as slaves or have them held for ransom (the latter managed by ransom brokers available within the cities themselves). * Unless considered as plunder, individual captives can be sold as slaves for 75 gp each if uninjured (half that if below half hit points). Officers and other important NPCs can be ransomed for 50 gp per class level, after the brokers collect their fees. * But if you show up in Bloodcove, a notorious Aspis Consortium stronghold, with Aspis Consortium prisoners or an Aspis Consortium ship for sale, there will be trouble. ++++ ++++ Infamy Thresholds| This table gives you some idea of the Infamy you will need at different times in the adventure. High Infamy is a good thing, for command and social interactions. |10|Lady of the Rock (Middle of book 2)| |20|“infamous enough to sail into the well-traveled waters and ports of the Shackles as respected, perhaps even feared, pirates.” (start of book 3)| |20|“To prove themselves worthy of a meeting with the Hurricane King, however, the PCs must have at least 10 points of plunder in their hold and an Infamy score of 20 or higher.” (Start of book 3)| |30| Helps when building a stronghold. (Book 4)| |40|“If the party's Infamy score is 40 or lower, Xxxx attacks and boards their ship.” Book 5| |-|“A PC fleet can have a number of squadrons equal to the party's Infamy score divided by 10 (round down)-this base number is then increased by the admiral's Charisma modifier.” Fleet Combat Rules| |-|“squadron's starting morale score is equal to the party's Infamy score divided by 10 (round down)” Fleet Combat Rules| ++++ ------ ===== The Party ===== {{:skull_shackles:ariflag.jpg?200 |}} * Captain - [[Lyssiah Stormwhisperer|Lyssiah Stormwhisper]] - Elf Wizard (Ari) * Sailing Master - [[tomenlazar|Tomen Lazar]] - Cleric of Gozreh (Patrick) * Surgeon/Carpenter - [[Jadan Stormwhisperer|Jadan Stormwhisper]] - Elf Druid of Gozreh (Greg) * Bosun - [[Killick]]- Dwarf Barbarian (Aaron) * - * //[[skull_shackles:stormthunderer:start|Stormthunderer]]// - The Party's Great Carrack (Man-o-War) * - * **Infamy Score: 24 ** ++Note|(Rickety's +1, quent +1 )++ * **Plunder: ** ++Note|(1 Plunder = 10 tons. 180 tons (12 Modified by The Captain's Locker) = 18 plunder.)++ \\ ------ ===== Associates, People, Ships and Places ===== {{:skull_shackles:junkisland.jpg?200 |}} * [[KalebBloodwyne|Kaleb Bloodwyne]] - Captain of //[[skull_shackles:Thresher:start|Thresher]]// (Human Rogue, M) * [[BarefootSam|Barefoot Sam Tibbins]] - Skipper of //[[skull_shackles:goldenbrown:start|Golden Brown]]// (Human Pirate+, F) * - * [[WindwardChain|Home Region]] - Your home islands and your neighbours, * [[LadySmythee|Lady Smythee]] - Ruler of [[WindwardIsle|Windward Isle]] (Human Aristocrat+, F) * [[DumaBasara|Duma Basara]] - Village Elder on [[skull_shackles:CrabIsland:start|Crab Island]] (Human Expert+, M) * - * [[PlacesVisited|Places Visited]] - a brief description of some of the places that you have visited. * [[PeopleKnown|People you have met]] - a brief description of some of the people that you have met. ------ ===== Pirating Basics ===== {{:skull_shackles:heavy_ship.png?200 |}} * [[Plunder]] - What do you get from 'Pirating'? * [[VesselPeople|Vessels and People]] - What do you do when you have taken a vessel? Some ideas. * [[Infamy]] * [[CrewManagement| Crew]] - Recruiting, Wages, Petty Officers, Combat. * [[ShipCombat| Ship to Ship Combat]] - one ship fighting against another ... ---- ===== Gazetteer ===== {{:skull_shackles:the_shackles_map.jpg?200 |}} * [[TheFeverSea|The Fever Sea]] - an overview of the seas that surround The Shackles * [[General Location]] - A series of links to the Pathfinder Wiki, to help you understand the general location of The Shackles. * {{ :skull_shackles:pzo9244-supplement.pdf | Full map of The Shackles}} - Downloadable map of The Shackles. * [[https://www.pathfinderwiki.com/wiki/Shackles|The Shackles]] - The main playing area. * [[http://rp.baileymail.net/doku.php?id=skull_shackles:placesvisited| Places Visited]] Look at this page before you check the links below. * [[Rickety’s Squibs]] - A remote **village**, famed for modifying ships. * [[Bloodcove]] - a Pirate **city** where you can sell ships and plunder. Main trade centre for the Aspis consortium. * [[https://pathfinderwiki.com/wiki/Crown%27s_End|Crown's End]] a **small town** that welcome pirates. * [[https://pathfinderwiki.com/wiki/Senghor|Senghor]] - **Metropolis** City State with a deep water port to the south, where you can sell ships and plunder. They do not tolerate the slave trade. * [[https://www.pathfinderwiki.com/wiki/Port_Peril|Port Peril]] - **Metropolis** and //de facto// capital of The Shackles - but dangerous, if you aren't a free Captain. **//You need a deep water port to sell ships, but any port to 'sell' plunder. The larger the town/city - the more money you get.//** ---- ===== Ships ===== {{:skull_shackles:sailingship3.jpg?200 |Sailing Ship }} * [[Ship Statistics]] - an overview of the various ships that you might meet during this campaign. They are designed for use in Ship to Ship combat (which we won't be using until later in the campaign, but they also give you an overview of each type of vessel. \\ * [[Ship Modifications]] - Ships can be modified, if you can afford it. * [[pathfinder:off-the-shelf:ships_boats:ships_and_boats2|The Shipyard]] - variants on the basic vessels. * **Other Ships that you know** * - * //[[The Wormwood|The Wormwood]]// - Captain Harrigan's Ship ([[skull_shackles:ship_statistics#sailing_ship|Sailing Ship]]) Includes deck plans and a full list of the crew. * //[[skull_shackles:sanguine2:start|The Dragonfly]]// - Kaleb's old Cutter (ex-//Sanguine II//) now sold * //[[skull_shackles:stormwhisperer:start|The Crimson Tide]]// - The Party's old Caravel (ex-//Stormwhisperer//, ex-//Mans Pride//) given to Captain Ebbe 'Feral' Smit, in exchange for her share of //Dominator// (Now //Stormthunderer//) ---- ===== Resources ===== {{:skull_shackles:dice.png?200 |}} * {{ :skull_shackles:skull_shackles_web_supplement_-_isles_of_the_shackles_map.pdf | Map of The Shackles}} * [[https://www.aonprd.com/SourceDisplay.aspx?FixedSource=Skull%20and%20Shackles%20Player%27s%20Guide| Campaign Traits available here]] * [[https://paizo.com/products/btpy8rwc?Pathfinder-Adventure-Path-Skull-Shackles-Players-Guide|The players Guide]] - Free from Paizo, although you have to sign in) ----