====== Old Keep ====== The first independent March-Hold in the Southern Region is not a place for the faint-hearted, nor city dwellers, it is intended to celebrate and preserve country skills and the wilderness as best it can. The Village boasts a Garrison (large enough to patrol the surrounding hexes) and a great shrine dedicated to Gozreh. A Holy Grove sits squarely on the trail between Old Keep and Tatzleford, which offers travellers a safe haven as well as supporting a small local community. Oldkeep's economy if based on sustainable hunting, logging and fishing. //Updated Jan 2023// ------ * **__Oldkeep__** - A palisaded town at the head of the Murque river. It serves as the capital, and service hub, of the holding. * **The Castle** - an ancient elven keep that has been refurbished into a modern keep. * ** Oldkeep Hall** - a community hall intended for public meetings and barn dances - but often used for community storage, work groups and other communal activities. * **Gozreh's House** - a Temple dedicated to Gozreh * **The Green Man** - a simple 'roadhouse style' inn, offering food and accommodation. * **The Bowyer** (Lex) making masterwork and enchanted bows and arrows. * **The Leatherworker** (Lex) treating skins brought in by hunters and making fine quality goods from thems. * **Fishton** - a hamlet based around a Fishery (Community Hall and Public Jetty) which supports local folk working the river and local marshes for a living. A wood mill, handles timber brought in from the Logging Camp. (There is one development slot available in this hamlet) * **Logging Camp** - A forest friendly logging camp, moving around the area and taking trees sustainably. This hamlet is not available for development. * **Camson Farm** - a hamlet based around a nature friendly farm that produces food for the town, and specializes in nuts and berries. ( __Managed Wilderness__ * **Grenal** - A Holy Grove, dedicated to The Green Way (Maril), which serves as a stopping place on the trail between Old Keep and Tatzleford. * **Verton** - Wilderness patrol point and well established hunter's Camp. __Other__ * **Border** - This wilderness area links Old Keep to Tusk, and is patrolled by a small unit of Lady Zelona's scouts.