Table of Contents

Drai Shon Archipelago

Overview

Think strange mountain in the middle of a deep ocean, think Caribbean Islands, Street Paved with Gold, aggressive local tribes, and ‘civilised’ opposition who also want to settle / control the Archipelago. In this case, an Oriental, xenophobic, society and the lackadaisical (long-term) enemies from Sakhar, vie for control with settlers from The Hann Empire. And the party are there to get what they can for themselves. Is there a missionary, who wants to convert the natives? An explorer who wants to see the biggest known volcano in the world? A peacemaker, who thinks we should all live together peacefully - or be eliminated? Or just the normal get-rich-quick and spend-it-all adventurers?

Think mayhem, think pirates, think land raids, think colonisation, think fame and fortune – think rip roaring ADVENTURE!

Description

This large island, with a massive central mountain, is surrounded by rings of smaller islands, far from settled lands, the islands have been known about for many years, but the distance and resistance from local tribes, made exploration difficult and expensive. However, sages have been studying the islands from afar, and have developed a number of theories, which have sparked the interest of people from all around the world. Whatever the truth, it has attracted interest from three different continents, and the locals are resisting stubbornly.

The Colonists

The Locals

The Exchange Protocol - With pirating, raiding and other similar activities, if finished up that quite a lot of wealthy people / Leaders were killed, taken prisoner or kidnapped - which meant there was an impetus to agree some 'rules of exchange'. Weapons, Armour, Magic items are seen as legitimate loot - but otherwise, Captains, Officers, Passengers (and anyone else who can convince their captors that someone will pay up) are allowed to keep their mundane possessions, but are sent for ransom / exchange via the monastic house at Paria. All the Human nations follow those rules, as do the people of Paria, most of the time. Some orcs follow the rules - occasionally, and when it suits them.

Notes

Long Term Game Plan

Moving pages around

Orcs - need tweaking for the smaller island population. This is the one of the core populations for the outer islands.

Surface potential allies

Surface encounters

Big Island - dominant race is Goblinoids.

Underground Potential Allies

Underground Encouters

Ocean