Drai Shon Archipelago

This large island, with a massive central mountain, is surrounded by rings of smaller islands, far from settled lands, the islands have been known about for many years, but the distance and resistance from local tribes, made exploration difficult and expensive. However, sages have been studying the islands from afar, and have developed a number of theories, which have sparked the interest of people from all around the world. Whatever the truth, it has attracted interest from three different continents, and the locals are resiting stubbornly. The main protagonists are …

The Exchange Protocol - With pirating, raiding and other similar activities, if finished up that quite a lot of wealthy people / Leaders were killed, taken prisoner or kidnapped - which meant there was an impetus to agree some 'rules of exchange'. Weapons, Armour, Magic items are seen as legitimate loot - but otherwise, Captains, Officers, Passengers (and anyone else who can convince their captors that someone will pay up) are allowed to keep their mundane possessions, but are sent for ransom / exchange via the monastic house at Paria. All the Human nations follow those rules, as do the people of Paria, most of the time. Some orcs follow the rules - occasionally, and when it suits them.

Long Term Game Plan

Moving pages around

Orcs - need tweaking for the smaller island population. This is the one of the core populations for the outer islands.

Surface potential allies

Surface encounters

Big Island - dominant race is Goblinoids.

Underground Potential Allies

Underground Encouters

Ocean