Cosmology - or how the world came about and how it fits into the Game Universe.
The Powers - The divine hierarchy and a directory of known deities. This, more than anything, will always be a work in progress.
hero-gods - Those mortals who have achieved the status of a minor deity.
deities Index of deities.
takri - Goddess of funerals and travelers (TN).
|Arth||(NG)|| Patron of Hermits & Heroes and a symbol of Hope. You can read Arth's story here.
More : (Human, touched by the Phoenix).
|Yarma||(LN)|| Patron of Guards, Soldiers and Warriors. More of Yarma's story can be found here
More : (Human, absorbed the power of the Stone Spirit).
|Bagmet||(TN)||The god of magic and arcane learning, Patron of Wizards. You can read more about Bagmet here
More: … Priests: … Shrines:
|Way||(TN)||Patron of travellers and second chances. You can read Way's story here.
The Priesthood: … Way Houses:
|Gasgano||(LN)|| Patron of Sages, Scholars and Monks. You can read Gasgano's story here
the_old_lords - Pseudo Celtic / Native American - The Pantheon is TN - with CG overtones. Six semi-independent deities that are worshiped together.
Nature Worship - The Green Faith
The Annite Faith - Followed by the settlers and colonists from The Old World.
The Wen - The natives found on Finaroka, at Porter's Bar and all along the Dragon Coast.
Porter's Bar - A settlement to the south, that has combined elements of a number of different faiths into their religious landscape.
The Bergrib Coast - A disorganised set of Trading Cities, all with a similar outlook on life. Think Barbary Coast
the_old_lords - Pseudo Celtic from the Telida Development - Add some Norse and use for the northern Barbarians, to give a Norse/Celtic feel.