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pathfinder:character_building:character_basics

Table of Contents

Character Creation Basics

Race

Race is restricted to the CRB races. Dwarf, Elf, Gnome, Half-Elf, Half-Orc, Halfling and Human.

Class

Classes are a bit more complicated. As a rough guide, if something is listed in the CRB it will probably be OK. If it comes from the APG, it might be OK. You will need to make a very good case for third-party or more complicated stuff.

  • Core Classes - Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Wizard - are all good, although you need to discuss archetypes, bloodlines etc. with me.
  • Acceptable Base Classes - Cavalier, Inquisitor, Magus, Oracle, Witch - are all good classes that I am comfortable with :) But follow the guidance above.
  • Possible Base Classes - Alchemist, Vigilante - might be acceptable, depending on the game setting and the make-up of the rest of the party.
  • Base Classes I Don't Like - Gunslinger, Summoner - Don't fit into the way I see Fantasy - and therefore don't fit in fantasy Games that I run.

Alignment

  • No Evil Alignments - I was brought up on Heroic Fantasy where the Evil ones are the enemy :)
  • No Extreme Alignments - When I start a game I expect it to last for a long time, and I don't want to spend my time refereeing fights and disputes between players. There is nothing wrong with a flavour of alignment - just don't let YOUR alignment become the thing that the game revolves around.

Nobility

If you want to be associated with a Noble Family, you can be. However, Noble Families are always involved in politics, and you will get sucked into this at some point. The closer you are to the head of the family - the more likely you are to get sucked in. Unless you make a very good case, it will be a minor noble family, tweaked to fit my world. If you want to be heavily Noble, you can use two or more of the techniques listed below to have links with more than one noble family. However, we work out the details later - so that we get a noble family that suits you and fits my game.

  • NPC Class: Aristocrat - You may choose to start the game as an L1 Aristocrat. You can be within one generation of the head of a Noble Family - a nephew or niece - but with no chance of inheriting the title.
  • Feat: Noble Scion - You start the game with the Noble Scion feat, although you must meet the pre-requisites. You are within two generations of the Head of the Family and one of your parents is an aunt, uncle, niece or nephew of the Head of House.
  • Trait: Noble - You are associated with a Noble Family in the area, but are more than two generations from the Head of Family.
  • Trait: Noble in Exile - You are associated with a Noble Family from out of the area, but are more than two generations from the Head of Family.
  • Trait: Lesser Noble - Your family still has the trappings of Nobility, but has no real power.

In all of these cases you would be entitled to us a Nobiliary Particle in your name as described here.

However

It is always worth asking :) If you can make a really good case that an Evil Drow Gunslinger is just what I need for the game, and show me how it won't be disruptive …..

pathfinder/character_building/character_basics.txt · Last modified: 2019/06/01 17:04 by 127.0.0.1