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pathfinder:npc_classes:warriors

Warrior Archetypes

Overview

The PHB warrior’s class skills (and the key ability for each skill) are Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Profession (Wis), Ride (Dex), and Swim (Str). They are proficient in the use of all simple and martial weapons and with all types of armor and shields. These archetypes have been designed with the following 'Exchange Rate' in mind. Many traits give an extra ‘Class Skill’ plus a bit of a bonus - so it fair to say that 1 Class Skill ≤ 1 Trait. There is a feat that gives two extra traits. Therefore 1 feat ≥ 2 Class Skills.

These archetypes may be used when building members of your entourage, or as a training class when you recruit a squire using the L3 Squire Feat. You might be able to use these Archetypes (although some archetypes are restricted) to customise any Guards or Soldiery that you might recruit. In this case they continue to progress within their Warrior archetype (they don't all suddenly morph into rangers, barbarians etc)

Character Creation

I like players to run some of the NPCs for me. It gives you another opportunity to RP, and helps me add diversity to the NPCs. Generally these will be Adepts, Experts or Warriors. Use a 10 point build, full HP at first level, 35gp starting money and 1x trait. At least one ability must be greater than 12, with no abilities lower than 8 or more than 14 (after racial adjustments).

If an NPC can raise an ability to 15 or greater, they might be able to retrain or multi-class into a PC class.

The Squire Feat

The Squire Feat is particularly difficult. The PC takes the feat at L3, but the Squire must be three levels below the PC, so can't be recruited unlit the PC goes up to L4. I house rule that the PC may recruit a L1 warrior when they take the feat at L3, that counts as a L0 Character (I know that doesn't quite fit with the rules, but it makes sense to me). I further rule that the squire may use gained experience to advance to L1 in a PC class, when their advances to L4. (I know that doesn't quite fit with the rules, but it makes sense to me) These Archetypes facilitate that.


Skirmisher (Warrior Archetype)

  • The Skirmisher’s class skills are Acrobatics (Dex), Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Knowledge(nature) (Int), Perception (Wis), Ride (Dex), Survival (Wis), and Swim (Str).
  • A Skirmisher is proficient with all simple and martial weapons, light armor, medium armor, and shields.
  • When used with the Squire Feat: Skirmisher may be treated as a ‘Training Class’ for a barbarian. When a Skirmisher gains enough XP to progress to L2 – they may ‘complete their training’ and progress to a L1 Barbarian. From this point they progress as any other Barbarian.

Scout (Warrior Archetype)

  • The Scout’s class skills are Climb (Str), Craft (Int), Handle Animal (Cha), Heal (Wis), Intimidate (Cha), Knowledge(dungeoneering) (Int), Knowledge (geography) (Int), Knowledge (nature) (Int), Perception (Wis), Profession (Wis), Ride(Dex), Spellcraft (Int), Stealth (Dex), Survival (Wis), and Swim (Str).
  • A Scout is proficient with all simple and martial weapons and with light armor, medium armor, and shields (except tower shields).
  • When used with the Squire Feat: Scout may be treated as a ‘Training Class’ for a Ranger. When a Scout gains enough XP to progress to L2 – they may ‘complete their training’ and progress to a L1 Ranger. From this point they progress as any other Ranger.

Equerry (Warrior Archetype)

  • The Equerry’s class skills are Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Knowledge (nobility) (Int), Knowledge (religion) (Int), Profession (Wis), Ride (Dex), Sense Motive (Wis), and Spellcraft (Int).
  • Equerry’s are proficient with all simple and martial weapons, with all types of armor (heavy, medium, and light), and with shields (except tower shields).
  • When used with the Squire Feat: Equerry may be treated as a ‘Training Class’ for a Paladin. When an Equerry gains enough XP to progress to L2 – they may ‘complete their training’ and progress to a L1 Paladin. From this point they progress as any other Paladin.
  • Restriction: Only Paladins may recruit and train guards or soldiery with the equerry archetype.

Sergeant at Arms (Warrior Archetype)

  • The Sergeant-at-Arms class skills are Bluff (Cha), Climb (Str), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Intimidate (Cha), Profession (Wis), Ride (Dex), Sense Motive (Wis), and Swim (Str).
  • Sergeants-at-Arms are proficient with all simple and martial weapons, with all types of armor (heavy, light, and medium) and with shields (except tower shields).
  • At First level all Sergeants-at-Arms at arms must join a Cavalier order, and gain the order special ability, in the same way as a cavalier. Sergeants-at-Arms serve as squires, assistants, companions and troops for Cavaliers.
  • When used with the Squire Feat: Sergeant-at-Arms may be treated as a ‘Training Class’ for a Cavalier. When a Sergeant-at-Arms gains enough XP to progress to L2 – they may ‘complete their training’ and progress to a L1 Cavalier. From this point they progress as any other Cavalier.
  • Restriction: Only Cavaliers may recruit and train guards or soldiery with the Sergeant-at-Arms archetype.

Studious Warrior (Warrior Archetype)

  • The Studious Warrior’s class skills are Climb (Str), Craft (Int), Fly (Dex), Intimidate (Cha), Knowledge (any) (Int), Profession (Wis), Ride (Dex), Spellcraft (Int), Swim (Str), and Use Magic Device (Cha).
  • A Studious Warrior is proficient with all simple and martial weapons. A Studious Warrior is also proficient with light armor.
  • At first level Studious Warriors gain the Arcane Dabbler feat as a bonus feat (Home Brew feat - see below)
  • When used with the Squire Feat: Studious Warrior may be treated as a ‘Training Class’ for a Magus. When a Studious Warrior squire gains enough XP to progress to L2 – they may ‘complete their training’ and progress to a L1 Magus. From this point they progress as any other Magus.
  • Restriction: Only magi may recruit and train guards or soldiery with the Studious Warrior archetype.

Arcane Dabbler

Aldori Warrior (Warrior Archetype)

  • The Aldori Warrior’s class skills are Climb (Str), Craft (Int), Intimidate (Cha), Knowledge (Nobility) (Int), Profession (Wis), Ride (Dex) and Swim (Str).
  • An Aldori Warrior is proficient with all simple and martial weapons and light armour (only).
  • At first level Studious Warriors gain the Exotic Weapon: Duelling Sword feat and the Sword Scion trait as a bonus.
  • Restriction: Only Aldori may recruit and train guards or soldiery with the Studious Warrior archetype.
pathfinder/npc_classes/warriors.txt · Last modified: 2021/04/21 14:18 by johnb