skull_shackles:start
Table of Contents
Skull & Shackles
The Party
- Captain - Lyssiah Stormwhisper - Elf Wizard (Ari)
- Sailing Master - Tomen Lazar - Cleric of Gozreh (Patrick)
- Surgeon/Carpenter - Jadan Stormwhisper - Elf Druid of Gozreh (Greg)
- Bosun - Killick- Dwarf Barbarian (Aaron)
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- Stormthunderer - The Party's Great Carrack (Man-o-War)
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- Infamy Score: 24 Note
- Plunder: Note
Associates, People, Ships and Places
- Kaleb Bloodwyne - Captain of Thresher (Human Rogue, M)
- Barefoot Sam Tibbins - Skipper of Golden Brown (Human Pirate+, F)
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- Home Region - Your home islands and your neighbours,
- Lady Smythee - Ruler of Windward Isle (Human Aristocrat+, F)
- Duma Basara - Village Elder on Crab Island (Human Expert+, M)
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- Places Visited - a brief description of some of the places that you have visited.
- People you have met - a brief description of some of the people that you have met.
Pirating Basics
- Plunder - What do you get from 'Pirating'?
- Vessels and People - What do you do when you have taken a vessel? Some ideas.
- Crew - Recruiting, Wages, Petty Officers, Combat.
- Ship to Ship Combat - one ship fighting against another …
Gazetteer
- The Fever Sea - an overview of the seas that surround The Shackles
- General Location - A series of links to the Pathfinder Wiki, to help you understand the general location of The Shackles.
- Full map of The Shackles - Downloadable map of The Shackles.
- The Shackles - The main playing area.
- Places Visited Look at this page before you check the links below.
- Rickety’s Squibs - A remote village, famed for modifying ships.
- Bloodcove - a Pirate city where you can sell ships and plunder. Main trade centre for the Aspis consortium.
- Crown's End a small town that welcome pirates.
- Senghor - Metropolis City State with a deep water port to the south, where you can sell ships and plunder. They do not tolerate the slave trade.
- Port Peril - Metropolis and de facto capital of The Shackles - but dangerous, if you aren't a free Captain.
You need a deep water port to sell ships, but any port to 'sell' plunder. The larger the town/city - the more money you get.
Ships
- Ship Statistics - an overview of the various ships that you might meet during this campaign. They are designed for use in Ship to Ship combat (which we won't be using until later in the campaign, but they also give you an overview of each type of vessel.
- Ship Modifications - Ships can be modified, if you can afford it.
- The Shipyard - variants on the basic vessels.
- Other Ships that you know
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- The Wormwood - Captain Harrigan's Ship (Sailing Ship) Includes deck plans and a full list of the crew.
- The Dragonfly - Kaleb's old Cutter (ex-Sanguine II) now sold
- The Crimson Tide - The Party's old Caravel (ex-Stormwhisperer, ex-Mans Pride) given to Captain Ebbe 'Feral' Smit, in exchange for her share of Dominator (Now Stormthunderer)
Resources
- The players Guide - Free from Paizo, although you have to sign in)
skull_shackles/start.txt · Last modified: 2023/11/16 23:51 by johnb