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pathfinder:campaignsystemii:home_developments

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pathfinder:campaignsystemii:home_developments [2024/05/22 21:09] johnbpathfinder:campaignsystemii:home_developments [2024/06/02 09:50] johnb
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 Academy, Alchemist, Bardic College, Caster’s Tower, Castle (x3), Cathedral, Exotic Artisan, Farm, Fort, Garrison (x2), Herbalist, House, Magical Academy, Mansion (x4), Military Academy, Noble Villa (x4), Orphanage, Palace (x6), Temple, Tree House (x2) & Witch Hut.  Academy, Alchemist, Bardic College, Caster’s Tower, Castle (x3), Cathedral, Exotic Artisan, Farm, Fort, Garrison (x2), Herbalist, House, Magical Academy, Mansion (x4), Military Academy, Noble Villa (x4), Orphanage, Palace (x6), Temple, Tree House (x2) & Witch Hut. 
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 +NOTE:  the Exotic Artisan home is suitable for any crafter -  magical or mundane -  with facilities suitable for one craft activity.  If you want more than one craft workshop, you will have to add as an upgrade.
  
 You can find costs for each building at [[pathfinder:campaignsystemii:buildings:buildingslist|Building Lists]] \\ You can find costs for each building at [[pathfinder:campaignsystemii:buildings:buildingslist|Building Lists]] \\
pathfinder/campaignsystemii/home_developments.txt · Last modified: 2024/06/02 09:52 by johnb