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consolidated:building:business_profits

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consolidated:building:business_profits [2026/03/14 21:45] johnbconsolidated:building:business_profits [2026/03/14 21:46] (current) johnb
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 **Example 1:** You own a Shop in a village (a small business) which costs 550gp. It employs a Commoner-1 with Profession(Merchant)+4, with an unskilled assistant.   **Example 1:** You own a Shop in a village (a small business) which costs 550gp. It employs a Commoner-1 with Profession(Merchant)+4, with an unskilled assistant.  
- +  * Take10 + 4 (Skill Modifier) - 2 (Normal Staff) - 0 (Extra Staff) = 12  Multiply by 10 (Profit Factor) = 120sp or 12GP per month.
-Take10 + 4 (Skill Modifier) - 2 (Normal Staff) - 0 (Extra Staff) = 12  Multiply by 10 (Profit Factor) = 120sp or 12GP per month.+
  
 **Example 2:** You own a shrine in a village (a small business) which costs 550gp. It employs a Commoner-1 with Profession(Priest)+4, with an unskilled assistant.  However, the Shrine costs 270gp, which limits the Skill Modifier element to +2. **Example 2:** You own a shrine in a village (a small business) which costs 550gp. It employs a Commoner-1 with Profession(Priest)+4, with an unskilled assistant.  However, the Shrine costs 270gp, which limits the Skill Modifier element to +2.
- +  * Take10 + 2 (Skill Modifier) - 2 (Normal Staff) - 0 (Extra Staff) = 10  Multiply by 10 (Profit Factor) = 100sp or 10GP per month.
-Take10 + 2 (Skill Modifier) - 2 (Normal Staff) - 0 (Extra Staff) = 10  Multiply by 10 (Profit Factor) = 100sp or 10GP per month.+
consolidated/building/business_profits.1773524745.txt.gz · Last modified: by johnb