consolidated:draishon:paria:races:start
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| + | ====== The People of Paria. ====== | ||
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| + | ===== Dwarf Stronghold ===== | ||
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| + | The Dwarf stronghold is unusual, their favoured deity is Torag' | ||
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| + | Magrim’s Church is only found in a few mineholds. As Torag’s older brother Magrim is recognised as the Dvarven god of fate and the protector of the dead. Magrim’s more pragmatic approach to life is often favoured in those mine-holds that are established in dangerous or difficult places. (LN) See [[https:// | ||
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| + | ===== Urban ===== | ||
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| + | * [[Humans]] - four different Human Cultures to choose from | ||
| + | * [[Half-Orcs]] - Two different ancestries | ||
| + | * [[Orcs]] - CE - Vicious pirates and their gentler families | ||
| + | * [[Hobgoblins]] - LN(e) - Paria' | ||
| + | * [[Ratfolk]] - TN - Small sized alchemists and rogues | ||
| + | * [[Tengu]] - TN - Loud and Noisy - apart from when they are sneaking up on you. | ||
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| + | ===== Rural ===== | ||
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| + | * Apefolk - LG - people with a quiet outlook on life | ||
| + | * Catfolk - LG - nature loving people | ||
| + | * Kobolds - LE - nasty little dragonfolk | ||
