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consolidated:religion:homebrewdeities:start [2025/05/02 18:35] – [Demigods] johnbconsolidated:religion:homebrewdeities:start [2026/01/17 22:55] (current) – [Demigods] johnb
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 Many of the traditional D&D and Pathfinder gods are worshipped in my world, although several home-brew deities have a following as well.  However, rather than worshipping individual deities, most people in the world venerate their local pantheon, and recognize the deities of other regions as well.  Most gods have their own priests and temples, but some priests might represent a whole pantheon of deities - The Green is a good example of that. Many of the traditional D&D and Pathfinder gods are worshipped in my world, although several home-brew deities have a following as well.  However, rather than worshipping individual deities, most people in the world venerate their local pantheon, and recognize the deities of other regions as well.  Most gods have their own priests and temples, but some priests might represent a whole pantheon of deities - The Green is a good example of that.
 +
 +===== Over Deities  =====
 +
 +**The Three Sisters**
 +
 +  * **Sybel the Bounteous** -  the life mother, goddess of life and fertility – Mother of Creation
 +  * **Tia the Blessed** - Creator of natural death, souls and the afterlife.
 +  * **Fortuna** – Lady Luck and patron of Fate.
 +
 +The three female over-deities, triplets whose origins are unknown, are all True Neutral.  They are grand and well known to high priests across the world - however, they are distant. They do not have churches or priesthoods and do not grant spells to mortals, nor do they recognize mortal prayers, but are believed to be the patrons and creators of deities and similar powers (past and Present). They are believed to be served by every deity, power or psychopomp, who can grant any of their domains – regardless of alignment.
 +++For Example|(Lamashtu, the PF mother of Monsters, serves Sybel in much the same way as Moradin or Ehlonna (a goddess of Forests, Woodlands, Flora, Fauna, and Fertility) does).++
 +
 +
  
 ===== Mainstream Deities ===== ===== Mainstream Deities =====
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-[[Wee-Jas|Wee Jas]] -  I have always liked Wee-Jas, and thought that she was one of the more original deities from the D&D pantheon.  She started off as a Lawful Neutral deity, changed to having Evil tendencies, but, with 5e, seems to have retuned to her earlier philosophies.  I have three separate 'churches' spread around my campaign world:  One with strongly LE philosophies, that is a hangover from earlier time, and two others that are more palatable in the 'modern' world. +[[Wee-Jas|Wee Jas]] -  I have always liked Wee-Jas, and thought that she was one of the more original deities from the D&D pantheon.  She started off as a Lawful Neutral deity, changed to having Evil tendencies, but, with 5e, seems to have returned to her earlier philosophies.  I have three separate 'churches' spread around my campaign world:  One with strongly LE philosophies, that is a hangover from earlier time, and two others that are more palatable in the 'modern' world.  
 + 
 +[[OfficialDeities|Official Deities]] - My take on deities from the 3.5 and PF pantheons.
  
 ===== Homebrew Pantheons ===== ===== Homebrew Pantheons =====
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   * [[consolidated:religion:homebrewpantheons:thegreen|The Green]] - my variant on the green faith.   * [[consolidated:religion:homebrewpantheons:thegreen|The Green]] - my variant on the green faith.
-      * [[consolidated:religion:homebrewpantheons:the_wen|The Wen Deities]] +  * [[consolidated:religion:homebrewpantheons:the_wen|The Wen Deities]] 
- +  * [[consolidated:religion:homebrewpantheons:OldLords|The Old Lords]] 
- +  * [[consolidated:religion:homebrewpantheons:CultSmallGods|The Cult of the Small Gods]] 
 +  * [[consolidated:religion:homebrewpantheons:RoyalAncestors|Royal Ancestor Worship]] - Followed by the royal family of Porters Bar 
 ===== The Homebrew Gods ===== ===== The Homebrew Gods =====
  
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   * [[Takri]] - Pychopomp, and patron of navigators.   * [[Takri]] - Pychopomp, and patron of navigators.
-  * [[Arth]] - The Hope for Lost Causes, patron of hermits and seers.+  * [[Arth]] - The Hope for Lost Causes, patron of hermits and heroes. 
 +  * [[Maruma]] - The three-fold goddess - Maiden, Mother & Crone - patron of Women and Community.
  
 ==== Nature Spirits ==== ==== Nature Spirits ====
  
-Nature spirits are strange things, they aren't really gods, in the sense that they need worshippers and priests, but some of them can grant divine spells to their 'priests'. +Nature spirits are strange things, they aren't really gods, in the sense that they need worshippers and priests, but some of them can grant divine spells to their 'priests' Examples of Nature Spirits, that can be treated as deities, are listed below.
  
 +  * [[Shan]]  -  from Porters Bar and The Cult of the Small Gods, who has achieved quasi-deity status.
 +  * Jack Butterfly - from Galinia, an immortal caretaker of the land, and proponent of The Green.
 +  * Mawida, Rusina & Maria - worshipped as part of The Old Lords pantheon.
 ==== Quasi-Deities ==== ==== Quasi-Deities ====
  
-Quasi-Deities offer their priests a limited selection of domains and low level spells, and are **best suited to PC priests who do not expect to be granted high level spells**.  They are based on the pathfinder Mythic Characters rules, however Quasi-Deities ONLY ever grant spells from Paizo's Adepts spell list, and their specialist domains.  Howeverthat gives their priests a flexibility not always found with other deity's priests.+This does not conform with either the 3.5 or Pathfinder rules, but reverts (in some ways) to some of the earlier definitions.  In some earlier versions of the game, lower level deities could not grant high level spells to their priests, Demi-Gods (for example) were restricted to granting 5th level spells and below.  These Quasi-deities echo that by only being able to grant spells from the (standard) Adept spell list, and only have access to two domains
 + 
 +They are well suited for NPCs and would also suit PCs who are not expected to reach high levels in their divine casting class.  Some players might find the mix of spellsmany of which are not available to conventional clerics, interesting.
  
   * [[Way]] - A patron of travellers, who preaches that the journey is as important as the destination, and that it is the journey that will bring you salvation.  Like other quasi-deities, Way only grants spells from the Paizo's Adepts spell list.  However, her priests can be Adepts, Clerics or other 'divine' classes. (TN)   * [[Way]] - A patron of travellers, who preaches that the journey is as important as the destination, and that it is the journey that will bring you salvation.  Like other quasi-deities, Way only grants spells from the Paizo's Adepts spell list.  However, her priests can be Adepts, Clerics or other 'divine' classes. (TN)
consolidated/religion/homebrewdeities/start.1746210956.txt.gz · Last modified: by johnb