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consolidated:religion:homebrewdeities:yarma

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consolidated:religion:homebrewdeities:yarma [2025/05/04 19:40] – [Background] johnbconsolidated:religion:homebrewdeities:yarma [2025/05/04 19:48] (current) – [Church] johnb
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 ====== Yarma ====== ====== Yarma ======
  
-__Quasi-deity, patron of Guards and Soldiers (LN) (M)__ +__Quasi-deity, Psychopomp and patron of Guards and Soldiers (LN) (M)__ 
  
-Yarma has the power to grant spells to his followers, although (technically, according to the Pathfinder rules) he is a Mythic Character, rather than a true deity. He is a patron of remembrance, guards and warriors, and his priests teach that that combats should be honourable and remembered. Most importantly, remember those who have fallen in the conflict and the effect itt has on their families and communities. Fight when you have to, defend your people and property, but don't take pleasure from killing or maiming your opponents and take surrender, when it is offered honestly. His priests are, generally, drawn from those followers who multi-class a few divine levels with their previous class. +Yarma has the power to grant spells to his followers, although (technically, according to the Pathfinder rules) he is a Mythic Character, rather than a true deity. He is a patron of remembrance, guards and warriors, and his priests teach that that combats should be honourable and remembered. Most importantly, remember those who have fallen in the conflict and the effect it has on their families and communities. Fight when you have to, defend your people and property, but don't take pleasure from killing or maiming your opponents, nor desecrating the bodies of your enemies. Take surrender, when it is offered honestly. His priests are, generally, drawn from those followers who multi-class a few divine levels with their previous class. 
  
-**However, make sure that you read the Powers section at the bottom of the page, if you ever consider Yarma as a deity for a Prietly Character.**+**However, make sure that you read the Powers section at the bottom of the page, if you ever consider Yarma as a deity for a Priestly Character.**
  
 ===== Background ===== ===== Background =====
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 ===== Church ===== ===== Church =====
  
-Yarma doesn't have a formal church, as such.  There is a temple in Porters Bar, but just a few shrines outside that city.  Yarma is respected in his 'home' cityand by soldiers, town guards, caravan guards, marines, and other troops who have to defend their community +Yarma doesn't have much a formal church, as such.  There is a temple in Porters Bar, that deals with funerals for the population, but just a few shrines outside that city.  Most of his prayers to Yarma are made at shrines dedicated to The Cult of The Small Godsthat are scattered around the Hann Sea.
  
 ==== Priests ==== ==== Priests ====
  
-The vast majority of Priests are marines, who have a single level of a divine class (often Adept) who are capable of leading a brief prayer just before their ship is attacked.  However, there are higher level priests to serve his few shrines, while there are also a few adventuring priests, who dedicate their lives to protective duties.  Yarma's Priests also have access to two new spells:  Summon Psycopomp (L1) & Hero's Grave (L3) - both of which can be found [[pathfinder:spells:start|here]].  These are not bonus, or domain spells, but must be learned in the same way as any other spell.+The vast majority of Priests are warriors, who have a single level of a divine class (often Adept) who are capable of leading a brief prayer just before conflict.  However, there are higher level priests to serve his few shrines, while there are also a few adventuring priests, who dedicate their lives to protective duties.  Yarma's Priests also have access to two new spells:  Summon Psycopomp (L1) & Hero's Grave (L3) - both of which can be found [[pathfinder:spells:start|here]].  These are not bonus, or domain spells, but must be learned in the same way as any other spell.
  
 ==== Shrines ==== ==== Shrines ====
consolidated/religion/homebrewdeities/yarma.1746387651.txt.gz · Last modified: by johnb