consolidated:religion:homebrewpantheons:cultsmallgods
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| consolidated:religion:homebrewpantheons:cultsmallgods [2025/08/01 05:53] – johnb | consolidated:religion:homebrewpantheons:cultsmallgods [2026/01/17 15:44] (current) – [Spell List] johnb | ||
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| - | Favoured by sailors and fisherfolk, the Cult of the Small Gods has spread around the Hann Sea, although it hasn’t penetrated far inland. Bringing together minor deities from Porters Bar and Port Elizabeth - Shan (a Weather Spirit), Azan (Mistress of the market) and Yarma (Psychopomp and Warrior) - it covers just about everything that a common sailor might need. Help with the weather as they sail, luck in the market when they hit port, and blessings in combat and death. | + | Favoured by sailors and fisher-folk, the Cult of the Small Gods has spread around the Hann Sea, and is known in Sakhar, Hann and the areas between. Bringing together minor deities from Porters Bar and Port Elizabeth - Shan (a Weather Spirit), Azan (Mistress of the Market) and Yarma (Psychopomp and Warrior) - it covers just about everything that a common sailor might need. Help with the weather as they sail, luck in the market when they hit port, and blessings in combat and death. |
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| + | ===== Church ===== | ||
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| + | It has no formal chapels or churches, just shrines in port towns and cities. | ||
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| + | Even these small shines are often informal, sailors don't make a lot of money, and every shrine has to be funded by donations and subscriptions, | ||
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| + | ===== Priests ===== | ||
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| + | While each of the three deities has dedicated priests, the priests of The Cult of the Small Gods revere all three deities and their religious services often call on all three for support. | ||
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| + | Sakharan priests of The Cult, recognize the supremacy of the Enlightened Gods, and attend Enlightened services when they are in port. For many in Sakhara, the Cult of the Small Gods is seen as representative of sailors' | ||
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| + | ==== Spell List ==== | ||
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| + | Priests of The Small Gods may choose their spells from the following list: | ||
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| + | * **0th Level**: create water, detect magic, ghost sound, guidance, light, mending, purify food and drink, read magic, stabilize, touch of fatigue, vigor. | ||
| + | * **1st Level**: bless, burning hands, cause fear, command, comprehend languages, cure light wounds, detect chaos, detect evil, detect good, detect law, endure elements, face of the devourer, | ||
| + | * **2nd Level**: aid, animal trance, bear’s endurance, bull’s strength, cat’s grace, cure moderate wounds, darkness, delay poison, enemy’s heart, inner focus, | ||
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| - | It has no formal chapels or churches, just shrines in port towns and cities. | ||
| - | While the cult is currently small and powerless, some sages are starting to wonder if this heralds a new wave of deities coming to power. | ||
consolidated/religion/homebrewpantheons/cultsmallgods.1754027598.txt.gz · Last modified: by johnb
