consolidated:religion:homebrewpantheons:greenfaith
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| + | ====== The Green Faith ====== | ||
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| + | The Green is a pragmatic mixture of philosophy and faith that appears to crossover with many of the other established religions, and a number of traditional deities are seen as compatible with the belief system described below. | ||
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| + | Followers believe that the structure of the earth, sky, sun, sea, moon etc are all part of one mega-thing – but so big and so powerful that they don’t respond to us humans directly. | ||
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| + | Plants, animals, rivers, streams, winds and seasons are all part of ‘The Green’, in the same way as hair, fingernails, | ||
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| + | Nature Spirits are there to help and guide us – or punish us when ‘misbehave’. | ||
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| + | Many Green followers believe that there are two types Nature Spirits: Natural Personifications are when a waterfall or forest develops its own persona; Druidic Spirts, created when high-level druid merges themselves with an area of land, forest, river or breeze. | ||
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| + | Some examples of Great Nature Spirits include Jack Butterfly (of Galinia), Ofloa the Crocodile (of River Skasa), The Haras (of Koke Caverns) and Yashat (of Kormir Mountain) | ||
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| + | Most Green followers also believe that some of these spirits can grow in power, and eventually become deities in their own right - examples are: Maruma (Church of Hann); Mawida, Rusina & Maria (Old Lords); and Rista from the Sakar pantheon. | ||
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| + | Note: There are many representations of nature spirits in the Bestiary. | ||
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| + | * Dryad | ||
| + | * Hamadryad | ||
| + | * Woodwose | ||
| + | * Twigjacks | ||
| + | * Tunche | ||
| + | * Nornes | ||
| + | * Nymphs | ||
| + | * Nereids | ||
| + | * Fossegrim | ||
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| + | And there are others - this is the result of a quick trawl of the Fey section of the Bestiary. The most powerful might have even have Mythic Tiers | ||
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