consolidated:religion:homebrewpantheons:royalancestors
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| consolidated:religion:homebrewpantheons:royalancestors [2025/07/15 05:13] – [Background] johnb | consolidated:religion:homebrewpantheons:royalancestors [2026/04/04 09:40] (current) – [Royal Ancestor Worship] johnb | ||
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| The Royal Ancestors have the power to grant spells to their descendants, | The Royal Ancestors have the power to grant spells to their descendants, | ||
| - | + | ||
| + | **This was not conceived as a faith for PC Clerics - it only grants spells, from the Adepts Spells List, up to 3rd level. | ||
| + | However, it might suit priests who with to multi-class.** | ||
| ===== Background ===== | ===== Background ===== | ||
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| ===== Church ===== | ===== Church ===== | ||
| - | Yarma doesn' | + | {{: |
| ==== Priests ==== | ==== Priests ==== | ||
| - | The vast majority | + | All Priests are members of The House of Shay. The majority have a single level of a divine class (often Adept) |
| ==== Shrines ==== | ==== Shrines ==== | ||
| - | Shrines are rarely more than a monument, probably | + | Shrines are personal, and can be as little as a single candle along with the Shay dragon symbol. |
| ===== Powers ===== | ===== Powers ===== | ||
| - | Yarma is a ++quasi-deity|a Pathfinder mythic character++ | + | The Royal Ancestors ares a ++quasi-deity|a Pathfinder mythic character++ |
| - | ==== Law Domain ==== | + | ==== Protection |
| - | You are a protector, who believes in the rule of law and the benefits of an ordered and safe society. | + | Your faith is your greatest source |
| - | + | ||
| - | * **Touch of Law** (Sp): You can touch a willing creature as a standard action, infusing it with the power of divine order and allowing it to treat all attack rolls, skill checks, ability checks, and saving throws for 1 round as if the natural d20 roll resulted in an 11. You can use this ability a number of times per day equal to 3 + your Wisdom modifier. | + | |
| - | * **Staff of Order** (Su): At 8th level, you can give a weapon touched the axiomatic special weapon quality for a number of rounds equal to 1/2 your cleric level. You can use this ability once per day at 8th level, and an additional time per day for every four levels | + | |
| - | * **Domain Spells**: 1st—protection from chaos, 2nd—align weapon (law only), 3rd—magic circle against chaos, 4th—order’s wrath, 5th—dispel chaos. | + | |
| + | * **Resistant Touch (Sp)**: As a standard action, you can touch an ally to grant him your resistance bonus for 1 minute. When you use this ability, you lose your resistance bonus granted by the Protection domain for 1 minute. You can use this ability a number of times per day equal to 3 + your Wisdom modifier. | ||
| + | * **Aura of Protection (Su)**: At 8th level, you can emit a 30-foot aura of protection for a number of rounds per day equal to your cleric level. You and your allies within this aura gain a +1 deflection bonus to AC and resistance 5 against all elements (acid, cold, electricity, | ||
| + | * **Domain Spells**: 1st—sanctuary, | ||
| ==== Ancestors Sub-Domain ==== | ==== Ancestors Sub-Domain ==== | ||
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| * **Gentle Rest (Sp):** Your touch can fill a creature with lethargy, causing a living creature to become staggered for 1 round as a melee touch attack. If you touch a staggered living creature, that creature falls asleep for 1 round instead. Undead creatures touched are staggered for a number of rounds equal to your Wisdom modifier. You can use this ability a number of times per day equal to 3 + your Wisdom modifier. | * **Gentle Rest (Sp):** Your touch can fill a creature with lethargy, causing a living creature to become staggered for 1 round as a melee touch attack. If you touch a staggered living creature, that creature falls asleep for 1 round instead. Undead creatures touched are staggered for a number of rounds equal to your Wisdom modifier. You can use this ability a number of times per day equal to 3 + your Wisdom modifier. | ||
| * **Speak With Dead (Su):** At 8th level, as a standard action, you can ask one question of a dead creature as if using speak with dead. The dead creature you are questioning does not gain a Will saving throw if your alignments are different. You can use this ability for a number of times per day equal to your cleric level. | * **Speak With Dead (Su):** At 8th level, as a standard action, you can ask one question of a dead creature as if using speak with dead. The dead creature you are questioning does not gain a Will saving throw if your alignments are different. You can use this ability for a number of times per day equal to your cleric level. | ||
| - | * **Domain Spells:** 1st—deathwatch, | + | * **Domain Spells:** 1st—deathwatch, |
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| ==== Spell List ==== | ==== Spell List ==== | ||
| - | Priests | + | Priests may choose their spells from the following list: |
| * **0th Level**: create water, detect magic, ghost sound, guidance, light, mending, purify food and drink, read magic, stabilize, touch of fatigue, vigor. | * **0th Level**: create water, detect magic, ghost sound, guidance, light, mending, purify food and drink, read magic, stabilize, touch of fatigue, vigor. | ||
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| * **2nd Level**: aid, animal trance, bear’s endurance, bull’s strength, cat’s grace, cure moderate wounds, darkness, delay poison, enemy’s heart, inner focus, | * **2nd Level**: aid, animal trance, bear’s endurance, bull’s strength, cat’s grace, cure moderate wounds, darkness, delay poison, enemy’s heart, inner focus, | ||
| * **3rd Level**: animate dead, bestow curse, blood rage, | * **3rd Level**: animate dead, bestow curse, blood rage, | ||
| - | * **4th Level**: cure critical wounds, minor creation, polymorph, restoration, | + | |
| - | * **5th Level**: baleful polymorph, break enchantment, | + | |
consolidated/religion/homebrewpantheons/royalancestors.1752556433.txt.gz · Last modified: by johnb
