pathfinder:campaignsystemii:hiring_troops
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| pathfinder:campaignsystemii:hiring_troops [2025/06/21 06:24] – johnb | pathfinder:campaignsystemii:hiring_troops [2025/07/25 18:15] (current) – [Hiring Troops] johnb | ||
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| ====== Hiring Troops ====== | ====== Hiring Troops ====== | ||
| + | <color # | ||
| ===== Overview ===== | ===== Overview ===== | ||
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| ==== Wages ==== | ==== Wages ==== | ||
| - | Troops need paying! | + | Troops need paying! |
| - | Each troop type has a note of the minimum daily, and monthly, wage for a five-person unit. This assumes they are based in a safe area with small risk (even Military troops). However, the further you get into the wilderness, the nearer you get to a border, the more lawless your town - | + | However, if you employ house guards or any sort of private army - YOU have to cover their wages - and they can be expensive. |
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| + | Each troop type has a note of the minimum daily, and monthly, wage for a five-person unit. This assumes they are based in a safe area, in or close to a town, with small risk (even Military troops). However, the further you get into the wilderness, the more lawless your town, the greater | ||
| ==== Armory ==== | ==== Armory ==== | ||
| - | An armoury costs 390gp and can provide weapons and armour for up to ten troops - and for guards and soldiers it is much cheaper than buying equipment for the troops separately. | + | An armoury costs 390gp and can provide weapons and armour for up to ten troops - and for guards and soldiers it is much cheaper than buying equipment for the troops separately. |
| - | If you wish to employ more than ten troops, you need more armouries. An armoury can serve different troops and, for example, a single armoury might serve a unit of Experienced | + | If you wish to employ more than ten troops, you need more armouries. An armoury can serve different troops and, for example, a single armoury might serve a unit of Elite Guards and a unit of Archers at the same time. |
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| ^Name^Class^Description| | ^Name^Class^Description| | ||
| - | |Watch|Commoner-1 | + | |Watch|Commoner-1 |It costs 70gp (DC12) to recruit a unit of 5x Watchmen, although one unit comes free with buildings that include a // |
| - | |Attendant|Expert-1 | + | |Security Guards |
| - | |Watch (Trained) | + | |House Guards|Warrior-1 |It costs 100gp (DC12) to recruit a unit of 5x house guards. |
| - | |Bodyguards|Expert-2 \\ 1gp/day \\ 30gp/ | + | ^ **The troops described below are costed as if you have an armoury to supply their gear.** If not, you have to pay for the for their gear as an extra cost. Generally, an armoury is cheaper. |
| - | |Auxiliary (Trained) |Commoner-2 | + | |Town Guards|Warrior-1 |It costs 100gp (DC12) to recruit a unit of 5x guards,** BUT, they expect to be equipped with scale mail and either a glaive or a heavy wooden shield and shortspear from an armoury.** |
| - | |House Guards|Warrior-1 | + | |Elite Guards|Warrior-3 |It costs 170gp (DC16) to recruit a unit of elite guards,** BUT, they expect to be equipped with chain shirt or banded mail and a heavy steel shield and shortspear, a guisarme, or a halberd from an armoury.** |
| - | ^ **The troops described below are costed as if you have an armoury to supply their gear. If not, you have to pay for the for their gear as an extra cost. Generally, an armoury is cheaper.**||| | + | |
| - | |Town Guards|Warrior-1 | + | |
| - | |Elite Guards|Warrior-3 | + | |
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| <color # | <color # | ||
| - | === Infantry === | + | ==== Infantry |
| |Soldiers|Warrior-1|It costs 220gp (DC12) to recruit a unit of 5x Soldiers, who are prepared to go to war and fight. | |Soldiers|Warrior-1|It costs 220gp (DC12) to recruit a unit of 5x Soldiers, who are prepared to go to war and fight. | ||
pathfinder/campaignsystemii/hiring_troops.1750487077.txt.gz · Last modified: by johnb
