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pathfinder:npc_classes:adepts [2025/03/01 21:51] – [The Spontaneous Adept] johnbpathfinder:npc_classes:adepts [2025/03/03 10:52] (current) – [Overview] johnb
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 Adept is by far the most disappointing NPC class.  The other NPC classes have a clear place in the game, while the poor old adept is some sort of strange mix of arcane and divine casting abilities. I use these archetypes to fix that.  Apart from the notes below, these Adept Archetypes conform to the published class specification. Adept is by far the most disappointing NPC class.  The other NPC classes have a clear place in the game, while the poor old adept is some sort of strange mix of arcane and divine casting abilities. I use these archetypes to fix that.  Apart from the notes below, these Adept Archetypes conform to the published class specification.
  
-While NPCs can progress in my games worlds they don't progress quickly or easily.  L1 Adepts are usually in training somewhere, L2 are normally assistants completing their training and Level 3 is the base level for an adept running an establishment or business (such as a Chapel, LibrarySchool) although you may very occasionally find L4 adepts, but after that they are very rare.+While NPCs can progress in my campaign worldsthey don't progress quickly or easily.  L1 NPCs are usually apprentices, L2 are normally assistants completing their training and Level 3 is the base level for an adept running an establishment or businesssuch as a Craft Workshop, Chapel, Library or School.  You may very occasionally find L4 adepts, but after that they are very rare.
  
 Most adepts fall into the [[consolidated:economy:start#the_silver_economy|Silver Economy]] bracket and have a reasonably comfortable life.  They eat regularly and may even have a very small room to call their own.  However, Adepts are a diverse group -  some have a standard of living similar to commoners, others have a much more comfortable life. Most adepts fall into the [[consolidated:economy:start#the_silver_economy|Silver Economy]] bracket and have a reasonably comfortable life.  They eat regularly and may even have a very small room to call their own.  However, Adepts are a diverse group -  some have a standard of living similar to commoners, others have a much more comfortable life.
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 ===== The Divine Adept ===== ===== The Divine Adept =====
  
-It seemed a shame just to have one Divine Archetype, considering there is such a wide range of clerical classes and that non Clerics can be priests of some gods as well.  I have settled for three that (I think) gives me a lot of flexibility in the way I use them.  Most Divine Adepts take Brother or Sister as a personal 'title'.+It seemed a shame just to have one Divine Archetype, considering there is such a wide range of clerical classes and that non Clerics can be priests of some gods as well.  I have settled for a selection that (I think) gives me a lot of flexibility in the way I use them.  Most Divine Adepts take Brother or Sister as a personal 'title'.
  
-All divine adepts have the ability to 'activate' a shrine or an altar for 24 hours, by praying for their spells at that location.  Shrines and graveyards might just have a single clergyman (low level adept) to look after the shrine and and pray there.  Other religious buildings will have a group of clerics assigned to them to hold regular program of payer meetings and ceremonies, to ensure that the altar stays permanent dedicated to the deity.  A shrine or an altar with these daily prayers becomes inactive and loses many of its benefits.+All divine adepts have the ability to 'activate' a shrine or an altar for 24 hours, by praying for their spells at that location.  Shrines and graveyards might just have a single clergyman (low level adept) to look after the shrine and pray there.  Other religious buildings might have a group of adepts assigned to them to hold regular program of payer meetings and ceremonies, to ensure that the altar stays permanent dedicated to the deity.  A shrine or an altar without these daily prayers becomes inactive and loses many of its benefits.
  
 All Divine Adepts use the following spell list. All Divine Adepts use the following spell list.
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 ++++ Spell List| ++++ Spell List|
 +
 +CRB spells available to both Sorcerers and Bards, at the same spell level. 
  
 ^L0 Spells| ^L0 Spells|
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 |Resistance| |Resistance|
 ^L1 Spells| ^L1 Spells|
-|Blurred Movement+|Alarm| 
-|Detect Metal|+|Animate Rope| 
 +|Charm Person| 
 +|Comprehend Languages
 +|Detect Secret Doors| 
 +|Disguise Self| 
 +|Erase|
 |Expeditious Retreat| |Expeditious Retreat|
 |Feather Fall| |Feather Fall|
-|Glue Seal|+|Grease| 
 +|Hypnotism|
 |Identify| |Identify|
-|Jury-Rig+|Magic Aura
-|Lighten Object+|Magic Mouth
-|Summon Minor Monster|+|Silent Image| 
 +|Sleep|
 |Summon Monster I| |Summon Monster I|
 |Unseen Servant| |Unseen Servant|
 |Ventriloquism| |Ventriloquism|
 ^L2 Spells| ^L2 Spells|
-|Alter Self| 
-|Alter Summoned Monster| 
-|Anti-Summoning Shield| 
 |Blur| |Blur|
 |Cat’s Grace| |Cat’s Grace|
-|Detect Magic, Greater|+|Darkness| 
 +|Daze Monster|
 |Detect Thoughts| |Detect Thoughts|
 |Eagle’s Splendor| |Eagle’s Splendor|
 |Fox’s Cunning| |Fox’s Cunning|
 |Glitterdust| |Glitterdust|
-|Hidden Blades|+|Hypnotic Pattern|
 |Invisibility| |Invisibility|
 +|Minor Image|
 +|Mirror Image|
 |Misdirection| |Misdirection|
-|Quick Change|+|Pyrotechnics| 
 +|Scare| 
 +|Shatter|
 |Summon Monster II| |Summon Monster II|
 |Summon Swarm| |Summon Swarm|
-|Whip of Spiders| 
 ^L3 Spells| ^L3 Spells|
-|Conjure Carriage+|Blink
-|Deft Digits|+|Clairaudience/Clairvoyance| 
 +|Daylight| 
 +|Deep Slumber|
 |Dispel Magic| |Dispel Magic|
-|Displacement+|Gaseous Form
-|Mad Monkeys+|Haste
-|Rain of Frogs+|Illusory Script
-|Seek Thoughts|+|Invisibility Sphere| 
 +|Major Image| 
 +|Phantom Steed| 
 +|Secret Page| 
 +|Sepia Snake Sigil| 
 +|Slow|
 |Summon Monster III| |Summon Monster III|
-|Tongues|+|Tiny Hut|
 ^L4 Spells| ^L4 Spells|
-|Daze, Mass+|Detect Scrying
-|Summon Accuser|+|Dimension Door| 
 +|Locate Creature| 
 +|Secure Shelter| 
 +|Shout|
 |Summon Monster IV| |Summon Monster IV|
 ^L5 Spells| ^L5 Spells|
-|Release The Hounds+|Dream
-|Summon Infernal Host|+|False Vision| 
 +|Mind Fog| 
 +|Mirage Arcana| 
 +|Nightmare| 
 +|Persistent Image| 
 +|Seeming| 
 +|Shadow Evocation|
 |Summon Monster V| |Summon Monster V|
-|Whip of Centipedes|+
 ++++ ++++
  
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 ++++ ++++
  
-++Methodology | This is a list of spells that all appear in the Summoner, Bard and Sorcerer spell lists.  I suspect there are a couple missing, because they appear at different levels on different class lists.+++
  
  
pathfinder/npc_classes/adepts.1740865907.txt.gz · Last modified: by johnb