skull_shacklesrpol:crew_management
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| skull_shacklesrpol:crew_management [2025/11/20 12:19] – johnb | skull_shacklesrpol:crew_management [2026/05/18 17:25] (current) – johnb | ||
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| At some point, you will need to acquire more crew. You may do so at any port or settlement, or upon the successful capture of another ship, by making a DC 20 Bluff (to trick sailors on board), Diplomacy (to convince people to join the crew), or Intimidate (to press-gang new crew) check. Each such check takes 1 full day, and a successful check results in 1d4+2 new crew members for your ship. Depending on where you recruit, you will get crew with slightly different job titles and builds, although that doesn' | At some point, you will need to acquire more crew. You may do so at any port or settlement, or upon the successful capture of another ship, by making a DC 20 Bluff (to trick sailors on board), Diplomacy (to convince people to join the crew), or Intimidate (to press-gang new crew) check. Each such check takes 1 full day, and a successful check results in 1d4+2 new crew members for your ship. Depending on where you recruit, you will get crew with slightly different job titles and builds, although that doesn' | ||
| - | For every 10 points of Infamy, you get a +1 bonus to ONE of the following crew selection rolls. | + | For every 10 points of Infamy, you get a +/-1 bonus to ONE of the following crew selection rolls. |
| + | |||
| + | ^Recruiting in a city or metropolis - roll 2d4 for each recruit.|||| | ||
| + | |2|Unique Pirate|Varies|[[https:// | ||
| + | |3|Deck Hand|Commoner2| Some experience of ships. | | ||
| + | |4|Sailor|Expert2|Sailing | | ||
| + | |5|shipmate|Warrior1/ | ||
| + | |6|Pirate|Warrior2| | | ||
| + | |7|Galley Rower|Commoner2|some experience of ships, General skills | | ||
| + | |8|Buccaneer|Fighter 2|Siege engines | | ||
| - | ^Recruiting in a city or metropolis - roll 1d8 for each recruit.|||| | ||
| - | |1|Galley Rower|Commoner2|some experience of ships, General skills | | ||
| - | |2|Deck Hand|Commoner2| Some experience of ships. | | ||
| - | |3|Sailor|Expert2|Sailing | | ||
| - | |4|shipmate|Warrior1/ | ||
| - | |5|Pirate|Warrior2| | | ||
| - | |6|Veteran Pirate|Warrior 3| | | ||
| - | |7|Buccaneer|Fighter 2|Siege engines | | ||
| - | |8|Unique Character|Varies|Varies | | ||
| ^Recruiting in a town - roll d6 for each recruit.|||| | ^Recruiting in a town - roll d6 for each recruit.|||| | ||
| Line 33: | Line 33: | ||
| |4|Deck Hand|Commoner2| Some experience of ships. | | |4|Deck Hand|Commoner2| Some experience of ships. | | ||
| + | ^Recruiting from a ' | ||
| + | |1|Deck Hand|Commoner2| Some experience of ships. | | ||
| + | |2|Fisher|Commoner-2| Prof Fishing | | ||
| + | |3|Sailor|Expert2|Sailing | | ||
| + | |4|shipmate|Warrior1/ | ||
| ===== Paying your crew ===== | ===== Paying your crew ===== | ||
skull_shacklesrpol/crew_management.1763641146.txt.gz · Last modified: by johnb
