Table of Contents

The Church of the Old Lords

Overview

Rural, community, based faith. (TN) Domains = Animal, Artifice, Community, Plant, Protection, Travel

The Church of The Old Lords is a relic of an earlier, simpler, time and the faith that went with it. The Church of The Old Lords promotes a simple rural philosophy that promotes concepts of community and respect based around village life.

NOTE: This is not intended as a religion for PCs - as this faith only grants spells, from the Adepts Spells List, up to 3rd level.

Tenets of the Faith

Church

There is no formal hierarchy to the church – it is a community religion. Each village will have its own Wise-Woman or Elder-Man who are guardians of the lore, tends the local shrine, knows the festivals and prayers, and is favoured by the gods. But communities are more than villages, and there are shrines high up in the mountains and deep in the forests where shepherds and woodsmen tend to meet – and even shines at the side of the road. Shrines are often just a rock or small monument with the Five-Fold Cross on it, and aren’t really places for religious gatherings, they are there as a reminder. Most people glance at them and smile a silent prayer to their gods, other times might touch the shrines lightly. Sometimes a minor offering might be placed by the shrine, often a few crumbs from a recent meal, or a small amount of a drink spilled on the ground - never anything tangible.

Clergy

Most clergy, known as Wise-Women or Elder-Men, are low level adepts, live as an integral part of their community. Some are farmers, some are hunters, and others are mothers, warriors or shepherds. It doesn’t matter quite what they do - they are part of the community. Occasionally a more outwardly focussed cleric will come along - either with a desire to see the wider world, or to take the faith back to the rest of the people. The Wise-Women and Elder-Men nod their heads wisely as they help the young ones prepare to leave. But are just as ready to help welcome them back home again, once they have discovered the error of their ways. Some never come back, of course. But that might be because they have found another community to serve …

Holidays

The primary holidays are the Solstices and Equinoxes, which mark the turning of the seasons. These help you know when to plant, when to harvest, when to bring the sheep back home, when not to take game, when to start preserving food for the winter – etc etc. These holidays and festivals that are so important to the followers of The Old Lords, are still celebrated among Hann people everywhere, as traditions and as part of the folk-lore and tradition of the Hann People.

The Old Lords

Lord Crow

The Protector. Patron of Chieftains and warriors. (NG) (M)

Mawida

Maid of the Woods. Patron of Hunters, Trappers and Woodsmen. (TN) (F)

Rusina

Mistress of the Fields, Patron of Farmers. (TN) (F)

Maria

The Mountain Hag, patron of herders. (TN) (F)

Conn

Patron of Crafters and Merchants. (LN) (M)