consolidated:building:homes
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Homes
Homes cost the same whether you buy and existing house, or build a new one - see The PF Downtime Buildings page for the base prices - and remember that there will (almost certainly) be a Licence Fee to add to the cost.
There are different types of 'home' available for purchase
Normal hones
- House (1,290 gp) - A small cottage that can house up to two adults or a new family
- Mansion (5,160 gp) - A huge manor housing a rich family and its servants.
- Noble Villa (8,920 gp) - A sprawling manor with luxurious grounds.
- Palace (19,640 gp) - A grand edifice and grounds demonstrating wealth, power, and authority to the world.
Occupational Homes
- Exotic Artisan (1,730 gp) - The workshop and home for a creator of magic items, a fireworks maker, a glassblower, or the like.
- Alchemist (1,940 gp) - The laboratory and home for a creator of potions, poisons, and alchemical items.
- Herbalist (2,030 gp) - The workshop and home of a gardener, healer, poisoner, or potion crafter.
- Caster’s Tower (4,750 gp) - The home and laboratory for a spellcaster.
In the wilderness
- Treehouse (3,440 gp) - Treehouse strongholds are particularly popular among small communities living in wildernesses so dangerous that sleeping on the ground is never safe.
- Witch Hut (7,500 gp) - Be it a crazy old hermit, a hag, or just an herbalist who likes to live near the source of her craft, a spellcaster who prefers to dwell far from civilization calls this structure home.
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consolidated/building/homes.1753044252.txt.gz · Last modified: by johnb
