Table of Contents
Campaign System
READ THIS FIRST
The campaign system is designed to help DMs build worlds and to help Players role play. It doesn't affect adventuring wealth or make it easier for Crafters to create lots of extra adventuring items, PCs still follow the standard rules for that.
The WBL guidelines, as always, controls Adventuring Wealth, and the Crafting rules control crafting rates. However, the Campaign System provides ways for DMs and Players to interact with the world, in ways to meet a PC's personal goals. If the PC wants to be a Baron, build a business presence, live in a Palace, or have the ear of kings - these rules can can help with that.
Even so, remember these are (as always) guidelines, and represent 'normal' at best. That often doesn't apply to PCs, and the DM is in charge of NPCs - if they want an exceptional NPC, they are more than entitled to write one!
Overview
All of my game setting encourage PCs to interact with the world as part of their role playing, and the campaign system facilitates that. There are lands to conquer, titles to claim, businesses to build, fortunes to make, etc. The campaign system gives me a framework to manage that across my game settings. PCs don't have to engage with it, and the game should work just as well without it. It just depends on how you see your playing of role-play style. However, there is a reward, even if only a small one. Use the campaign system well, and it will pay you Monthly Cost of Living Expenses for you :)
It is based on This Economic Overview - This is mainly of interest to me, as a world builder, and hardly affects PCs at all. The economy has always been a bit broken in RPGs, this puts in some sort of perspective for me, and underpins the rest of the system.
Campaign System Elelments
- Social Status - If you want to be a Lord, you need to know how to get there. This is a framework, rather that something applies across the whole of the consolidated world. Some settings might not use everything listed here, some places might use more subdivisions or different rank names.
- Terrain - and who lives there.
- Hinterland - out in the coutry, away from the nice, safe town patrol.
- Property - from renting a trade workshop, to owning a town ….
- Business - How much money does your business make?
