Table of Contents
Workers Homes and Businesses
Overview
This covers most of the NPCs that the PCs will come across. Just about every Level-1 NPC class NPC commoner fall into the 3-10 gp/month cost of living range - which equates to 1-3 sp/day. However, remember this section covers a range of different skills and incomes, in general terms, the lower the skill set, the lower the quality of the home, and the smaller the settlement, the lower the quality of the home. The floor plans and descriptions are examples of houses at this standard, be inventive - if it suits you.
A skilled Warrior who lives in a Thorpe, might have the same (or lower) standard of living that an unskilled commoner who lives in a village.
Homes
Just places to live. Residents of these homes need to make a living outside of work. In many cases that will involve Survival and minor Craft skills, although they might also find employment with other business in the settlement. While you are unlikely to find any sort of major business in a Thorp, you might find one in a Hamlet - although I would expect that to have a bespoke NPC, with a character sheet and backstory, running it.
Home Businesses
Home businesses are a way for NPCs to develop their homes. It might take years, even generations, to develop something that provides a recognisable improvement in Living Standards, but small steps add up.
Leaders
Every settlement needs leadership of some sort, be it the family setup of Gurdinford, the informal, but very recognised, leadership of Thorhilda Brightstone at the quarry or something more formal.







