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        <description>Role-Playing, my way.</description>
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       <dc:date>2026-05-21T00:33:47+00:00</dc:date>
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        <title>economy</title>
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        <description>Economy

All D&amp;D based worlds have a fractured, and questionable economy.  It sort of worked in AD&amp;D I, but hasn&#039;t really evolved as the game has evolved, and see it as breaking down into the following social classes.

As you read through this, bear in mind that one Pound/Dollar/Euro is worth somewhere between  1cp and 1sp.  Does that sound too little? Check out the equivalents below :) Game prices come from Pathfinder, the RL prices were found online in 2025.</description>
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        <title>property</title>
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        <description>Property

There are four ways that you can acquire property -  Renting, Leasing, Buying or Conquering it.

Renting

Renting is the cheapest way to get your hands on a home or business -  but you have to keep paying the rent each month, if you ever stop paying, you lose your property. The advantage is, that if you want to move to a bigger and better property, it&#039;s easy to do so. Better still, the rent is covered by your &#039;Cost of Living&#039; payments.  The amount of rent charged will depend on the siz…</description>
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        <description>Social Status

Everybody has a place in society, from the highest to the lowest, and in my game world it is based European Nobility.  That doesn’t mean that there aren’t democratic societies – however,  they are rare and often only have a very limited electorate.</description>
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        <description>Campaign System

In campaign based games, you might want to know how the game world works.  You might want your character to own property, become a great merchant, businessman, noble ... or just retire at the end of the game, and run an inn.   While the DM can hand-wave all of those things, you can also have a system that standardises things and lets you play towards them.</description>
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