JohnB's Games

Role-Playing, my way.

User Tools

Site Tools


campaign_systems_kingdombuilding:start

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
campaign_systems2:start [2023/03/14 11:20] – [People & Society] johnbcampaign_systems_kingdombuilding:start [2023/07/04 11:58] (current) johnb
Line 1: Line 1:
-====== Campaign System ======+====== Campaign System  (Kingdom Building) ======
  
 ===== Overview ===== ===== Overview =====
Line 31: Line 31:
 [[.people: | Main people page]] [[.people: | Main people page]]
  
-  * [[campaign_systems2:people:entourage2|Entourage]] - The PCs followers, assistants and hangers on.+  * [[campaign_systems_kingdombuilding:people:entourage2|Entourage]] - The PCs followers, assistants and hangers on.
   * [[.people:noblehouses|Noble Houses]] - Family and how to develop it.  The same concepts apply even if the PC isn't noble.   * [[.people:noblehouses|Noble Houses]] - Family and how to develop it.  The same concepts apply even if the PC isn't noble.
   * [[.people:retirement|Retirement]] - What happens when a PC retires from adventuring?   * [[.people:retirement|Retirement]] - What happens when a PC retires from adventuring?
   * -   * -
-  * [[campaign_systems2:people:homes|Homes for PCs]] - simple descriptions of houses related to the Cost of Living rules.   +  * [[campaign_systems_kingdombuilding:people:homes|Homes for PCs]] - simple descriptions of houses related to the Cost of Living rules.   
-  * [[campaign_systems2:hamlets|Hamlets]] - Build your own small estate in the hinterlands.+  * [[campaign_systems_kingdombuilding:hamlets|Hamlets]] - Build your own small estate in the hinterlands.
   * -   * -
-  * [[campaign_systems2:people:games:|Sports and Games]] - everyone needs something to keep them amused or get them excited.+  * [[campaign_systems_kingdombuilding:people:games:|Sports and Games]] - everyone needs something to keep them amused or get them excited.
   * -   * -
-  * [[campaign_systems2:people:noble_titles|Ranks and  Titles]] - a basic structure of Noble Titles in Brevoy and the colonies. +  * [[campaign_systems_kingdombuilding:people:noble_titles|Ranks and  Titles]] - a basic structure of Noble Titles in Brevoy and the colonies. 
   * [[stolen_land:southernregion:midmarch:the_law#other_contracts|Contract of Incorporation]]  - some example contracts that can be used to establish parties, families and other things.   * [[stolen_land:southernregion:midmarch:the_law#other_contracts|Contract of Incorporation]]  - some example contracts that can be used to establish parties, families and other things.
   * [[library:lex_gasgana|The Lex Gasgana]]  - a legal System, that leaves the PCs plenty of freedom to act.   * [[library:lex_gasgana|The Lex Gasgana]]  - a legal System, that leaves the PCs plenty of freedom to act.
Line 54: Line 54:
 Links Links
  
-  * [[campaign_systems2:build_points|Build Points]] +  * [[campaign_systems_kingdombuilding:build_points|Build Points]] 
-  * [[campaign_systems2:defence_points|Defence Points]] +  * [[campaign_systems_kingdombuilding:defence_points|Defence Points]] 
-  * [[campaign_systems2:roleplaying|Role-Playing]]+  * [[campaign_systems_kingdombuilding:roleplaying|Role-Playing]]
 ------ ------
  
Line 119: Line 119:
  
 **Links**\\ **Links**\\
-[[campaign_systems2:world_building|World Building Rules]] Overview , probably not needed as most detail has been pulled out into sections of this page.\\+[[campaign_systems_kingdombuilding:world_building|World Building Rules]] Overview , probably not needed as most detail has been pulled out into sections of this page.\\
  
-**[[campaign_systems2:strongholds:start|Stronghold Rules]]** - If you are just starting out with these rules - read this section carefully, as it contains all the basic rules.  There is a lot of it, and it is complicated to start with - although it gets easier to run, when you have had a bit of practice.  If you are unsure, ask your DM for advice.+**[[campaign_systems_kingdombuilding:strongholds:start|Stronghold Rules]]** - If you are just starting out with these rules - read this section carefully, as it contains all the basic rules.  There is a lot of it, and it is complicated to start with - although it gets easier to run, when you have had a bit of practice.  If you are unsure, ask your DM for advice.
  
-These links take you directly to the relevant building rules for different sizes of stronghold.  Make sure you have read the [[campaign_systems2:strongholds:start|Stronghold Rules]] before you use these links.+These links take you directly to the relevant building rules for different sizes of stronghold.  Make sure you have read the [[campaign_systems_kingdombuilding:strongholds:start|Stronghold Rules]] before you use these links.
    
-  *  [[campaign_systems2:strongholds:wilderness| Wilderness]] - Wilderness Holdings +  *  [[campaign_systems_kingdombuilding:strongholds:wilderness| Wilderness]] - Wilderness Holdings 
-  *  [[campaign_systems2:strongholds:rural| Rural]] - Villages and Rural strongholds +  *  [[campaign_systems_kingdombuilding:strongholds:rural| Rural]] - Villages and Rural strongholds 
-  *  [[campaign_systems2:urban|Urban]] - Towns and Cities +  *  [[campaign_systems_kingdombuilding:urban|Urban]] - Towns and Cities 
-    *  [[campaign_systems2:strongholds:civic| Urban Civic Developments]] +    *  [[campaign_systems_kingdombuilding:strongholds:civic| Urban Civic Developments]] 
-    *  [[campaign_systems2:strongholds:military| Urban Military Developments]] +    *  [[campaign_systems_kingdombuilding:strongholds:military| Urban Military Developments]] 
-    *  [[campaign_systems2:strongholds:district|Urban City, Town and District Upgrades]]  - ways to improve your settlement and add to its defences. +    *  [[campaign_systems_kingdombuilding:strongholds:district|Urban City, Town and District Upgrades]]  - ways to improve your settlement and add to its defences. 
-    *  [[campaign_systems2:hamlets| Urban Hinterland Developments]] that are available for all settlements (Village, Town, City, Metropolis) +    *  [[campaign_systems_kingdombuilding:hamlets| Urban Hinterland Developments]] that are available for all settlements (Village, Town, City, Metropolis) 
-    *  [[campaign_systems2:hinterlandtowns| Large Urban Hinterland Developments]] that are only available for large settlements (City, Metropolis)+    *  [[campaign_systems_kingdombuilding:hinterlandtowns| Large Urban Hinterland Developments]] that are only available for large settlements (City, Metropolis)
     * -     * -
-  *  [[campaign_systems2:community|Community]] - Developments that benefit the community. (Village, Town, City, Metropolis)+  *  [[campaign_systems_kingdombuilding:community|Community]] - Developments that benefit the community. (Village, Town, City, Metropolis)
  
-[[campaign_systems2:loyaltyboosters|Boosters]] - a list of some things you can build to boost Loyalty or Stability.+[[campaign_systems_kingdombuilding:loyaltyboosters|Boosters]] - a list of some things you can build to boost Loyalty or Stability.
  
  
Line 149: Line 149:
  
 **Links**\\ **Links**\\
-[[campaign_systems2:down_time|Down Time Rules]]+[[campaign_systems_kingdombuilding:down_time|Down Time Rules]]
  
 Quick links\\ Quick links\\
Line 160: Line 160:
  
  
-[[campaign_systems2:masscombat:|Mass Combat]] +[[campaign_systems_kingdombuilding:masscombat:|Mass Combat]] 
  
  
campaign_systems_kingdombuilding/start.txt · Last modified: 2023/07/04 11:58 by johnb