JohnB's Games

Role-Playing, my way.

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JohnB's Games

This site is the hub for the games material I have written over the years. I wrote the first pages of my games site in 2000, and I haven't stopped since. I still have an archive of pre-2000 material on paper …

The Legendarium - songs, stories and legends.

Current Games

  • Skull & Shackles - my last Table Top game - now gone into abeyance.
  • The Birthday Game - This table-top game takes place once a year, over the weekend of my wife's birthday, and is my present to her. Our players arrive on Friday night, and we play through until Sunday lunchtime - as we pretend that we are all young again.
  • Netherworld - Runs on RPoL It is not one of my worlds, but I run a couple of groups and help out with world design.

Projects

  • The Old Frontier - Reworking some existing towns and villages for a new online setting
  • QuAD - Reimagining an old project. Rule for QUick And Dirty roleplaying

Consolidated Game World

  • The Hann Empire - My consolidated game world, which includes elements from every game setting I have developed.
  • Sakar - Al Qadim / Fantasy Arabia / Lankhamar - in a pseudo North African setting. My Long Standing 'competition' for Hann.
  • Sinan - A mash-up of oriental cultures, that now acts as a distant opposition. Set in the far west!
  • East Telida - Much less organized, less of a state and more of a 'less civilized' region, with a few small, and independent, states.
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  • Adventuring areas
  • The Drai Shon Archipelago - under development as a 'New World' style Piracy & Colonization game.
  • Galinia - an old game area, revitalized (slowly) as a NWN persistent world.
  • Finaroka - Not, currently, under development. A base for exploration and settlement.
  • East Telida - Not, currently, under development, but plenty of wild and barbarous borders, just calling out for adventurers.
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  • Background Material
  • History - a broad brushstrokes overview of the consolidated history of the region.
  • Religion - The Mythology, Pantheons and Deities of the world.
  • Economy - How the economy works - in broad terms.

House Rules

  • Pathfinder House Rules - The collection of house rules, social settings and house interpretations for games I run.
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  • Campaign System II - Build Homes, Businesses and Strongholds - based on GP values
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  • Library IC documents that support aspects of game play.

Characters and Organizations

Over the years, I have had a number of 'Favourite' characters, some were part of adventuring families - either built in association with other players or I finished up playing more than one generation of the family. Others helped start businesses, companies or organizations.

Older Projects

  • Traveller Classic Traveller - from the old days :)
  • Old Game Settings - RP worlds and settings that have been used to host various games.
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  • Classless - A project to work a set of rules for a game, based on D&D, that didn't use character classes. It didn't work out as well as I hoped. The system worked, BUT it didn't feel like D&D.
  • standard_buildings - floor plans for various buildings. They were built for D&D or Pathfinder games - but they should work for most fantasy worlds.
  • My old game site - all sorts of games and rules are linked from here. Much of this work has been tweaked and rewritten as part of my campaign system.
  • Old Stuff - This is an even earlier game site! Much of this work has been tweaked and rewritten as part of my campaign system.
  • Neverwinter Nights - I worked on a few NWN worlds, most of which never quite got off the ground. However, I was a developer on Champions of Vidor, a persistent world with quite a few regular players. Unfortunately, that world died just before the introduction of NWN2 - and I never really got into NWN2 in the same way …

Other Stuff

Miscellaneous - a few floor plans.

I quite like this houseboat :)

start.txt · Last modified: 2024/11/04 22:28 by johnb