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consolidated:draishon:start

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consolidated:draishon:start [2024/05/04 06:21] johnbconsolidated:draishon:start [2024/05/19 00:11] johnb
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     * //The Hann Empire//  have sent a colonization force, and a fleet of freebooting buccaneers.      * //The Hann Empire//  have sent a colonization force, and a fleet of freebooting buccaneers. 
     * [[consolidated:sakar:start|Sakar]]  have sent a colonization force, and a fleet of freebooting buccaneers.     * [[consolidated:sakar:start|Sakar]]  have sent a colonization force, and a fleet of freebooting buccaneers.
-    * [[consolidated:Sinon:start|Sinon]] have sent a colonization force, and a fleet of freebooting buccaneers, amd built a colony called [[consolidated:draishon:Shangkong:start|Shangkong]]+    * [[consolidated:Sinon:start|Sinon]] have sent a colonization force, and a fleet of freebooting buccaneers, and built a colony called [[consolidated:draishon:Shangkong:start|Shangkong]]
   * **The Natives**     * **The Natives**  
     * //Central Dominions// -  [[Hobgoblin]] military dictatorship led by a Junta.  They must have a navy of slave galleys.  Use the ++Karvi as a Hobgob Vessel|(25 Military, 10 non-military (sailors), 20 slaves (Rower), 1x sgt, 1x L4 officer.  Add elite troops when required to make the combat a challenge)++     * //Central Dominions// -  [[Hobgoblin]] military dictatorship led by a Junta.  They must have a navy of slave galleys.  Use the ++Karvi as a Hobgob Vessel|(25 Military, 10 non-military (sailors), 20 slaves (Rower), 1x sgt, 1x L4 officer.  Add elite troops when required to make the combat a challenge)++
-    * //The outer islands// - Very disorganized, no central organization BUT [[consolidated:draishon:orcs:start|Orc]] ++Pirates|(Tweak to use War Canoes, with the same stats as a longship, but doesn't cross open ocean, no siege engines.  Basic Crew= 50x L1 orcs for a raiding party.  Perhaps have an officer, perhaps not.  Upgrade as required)+++    * //The outer islands// - Very disorganized, no central organization BUT [[consolidated:draishon:orcs:fjord-orcs|Fjord Orc]] raiders
     * [[consolidated:draishon:paria:start|Paria]] -  An 'Open Port' at the mouth of river, below a Dwarf minehold.  It is multi-racial and in the middle of all this mess. Politics are a disjointed, but somehow it all hangs together. As an open port, ships from all nations are free to enter the port and trade - and Paria is the middle man for trade and the ransom/exchange of prisoners. Ships that don't follow the rules are banned from the port and may be attacked on sight. \\ It is, potentially, the base for a mixed race adventuring group.  For alignment think TN - but only because that is where CN and LN meet and where LE can live with CG -(there are probably slight LE  overtones but ...)     * [[consolidated:draishon:paria:start|Paria]] -  An 'Open Port' at the mouth of river, below a Dwarf minehold.  It is multi-racial and in the middle of all this mess. Politics are a disjointed, but somehow it all hangs together. As an open port, ships from all nations are free to enter the port and trade - and Paria is the middle man for trade and the ransom/exchange of prisoners. Ships that don't follow the rules are banned from the port and may be attacked on sight. \\ It is, potentially, the base for a mixed race adventuring group.  For alignment think TN - but only because that is where CN and LN meet and where LE can live with CG -(there are probably slight LE  overtones but ...)
  
consolidated/draishon/start.txt · Last modified: 2024/05/19 00:15 by johnb