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consolidated:religion:homebrewdeities:way

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consolidated:religion:homebrewdeities:way [2023/09/02 22:35] – ↷ Page moved from religion:homebrewdeities:way to consolidated:religion:homebrewdeities:way johnbconsolidated:religion:homebrewdeities:way [2024/05/17 01:07] – [Way] johnb
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 ====== Way ====== ====== Way ======
  
-Wei Xing, to give her proper name, has the power to grant spells to her followers, although (technically, according to the Pathfinder rules) she is a Mythic Character, rather than a true deity.   She is a patron of travellers, and her priests teach that the journey is more important than the destination.  Her followers tend to be caravan guards, teamsters, sailors, and others who travel for a living.  Her priests are, generally, drawn from those followers who multi-class a few divine levels with their previous class.+__Quasi-Deity - Patron of Travellers (TN) (F)__  
 + 
 +Wei Xing, to give her proper name, has the power to grant spells to her followers, although (technically, according to the Pathfinder rules) she is a Mythic Character, rather than a true deity.   She is a patron of travellers, and her priests teach that the journey is more important than the destination.  Her followers tend to be caravan guards, teamsters, sailors, and others who travel for a living.  Her priests are, generally, drawn from followers who multi-class a few divine levels with their previous class.
  
 **However, make sure that you read the Powers section at the bottom of the page, if you ever consider Way as a deity for a Player Character.** **However, make sure that you read the Powers section at the bottom of the page, if you ever consider Way as a deity for a Player Character.**
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   * **The smallest Way Houses** might be run by a couple of staff, and just have a common room with a small kitchen, and a basic room for the staff.. For a small fee, travellers get a simple meal and a spot on the common room floor, where they can sleep.  ++Campaign Rules| (This is the equivalent to a Great Shrine)++.   * **The smallest Way Houses** might be run by a couple of staff, and just have a common room with a small kitchen, and a basic room for the staff.. For a small fee, travellers get a simple meal and a spot on the common room floor, where they can sleep.  ++Campaign Rules| (This is the equivalent to a Great Shrine)++.
   * **Most Way Houses** are a bit larger than that and have a hostel like bunk room, where travellers can book a bunk for the night – although spots on the common room floor are still available.  They are, perhaps, run by four or five staff, and might even include stabling for a couple of horses. ++Campaign Rules| (This is the equivalent to a Holy House)++   * **Most Way Houses** are a bit larger than that and have a hostel like bunk room, where travellers can book a bunk for the night – although spots on the common room floor are still available.  They are, perhaps, run by four or five staff, and might even include stabling for a couple of horses. ++Campaign Rules| (This is the equivalent to a Holy House)++
-  * **The largest Way Houses** also serve as a hostel for travellers fallen on hard times.  They have an extra bunk room for these destitute travellers, and help them to find work, and get them back on their feet again.   These are most often found in large towns or cities. ++Campaign Rules| (This is the equivalent to a Friary)+++  * **The largest Way Houses** also serve as a hostel for travellers fallen on hard times.  They have an extra bunk room for these destitute travellers, and help them find work, and get them back on their feet again  (think Seaman's Mission, Etc).   These are most often found in large towns or cities. ++Campaign Rules| (This is the equivalent to a Friary)++
   * **Bothies** are small huts, that bear the symbol of the goddess, set alongside roads, paths and trails.  There is nothing there, apart from a small fireplace.  Travellers are expected to bring all their own bedding and food, collect firewood, tidy up after themselves and leave the site in good order.  It protects from the worst of the weather and wild animals – and  provides a more peaceful night for the traveller.++Campaign Rules| (This is the equivalent to a Shrine)++   * **Bothies** are small huts, that bear the symbol of the goddess, set alongside roads, paths and trails.  There is nothing there, apart from a small fireplace.  Travellers are expected to bring all their own bedding and food, collect firewood, tidy up after themselves and leave the site in good order.  It protects from the worst of the weather and wild animals – and  provides a more peaceful night for the traveller.++Campaign Rules| (This is the equivalent to a Shrine)++
  
consolidated/religion/homebrewdeities/way.txt · Last modified: 2024/05/17 01:11 by johnb