pathfinder:campaign_systems:strongholds:rural_developments
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pathfinder:campaign_systems:strongholds:rural_developments [2022/12/21 08:05] – ↷ Links adapted because of a move operation johnb | pathfinder:campaign_systems:strongholds:rural_developments [2023/07/04 11:57] (current) – ↷ Links adapted because of a move operation johnb | ||
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- | As soon as you have transport and defence people will start moving in. Even before you do anything else you will attract 50 (or so) [[campaign_systems2: | + | As soon as you have transport and defence people will start moving in. Even before you do anything else you will attract 50 (or so) [[campaign_systems_kingdombuilding: |
=== Residential Developments === | === Residential Developments === | ||
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* Benefit: +2 Loyalty. Reduces consumption by 2 BP per Turn. | * Benefit: +2 Loyalty. Reduces consumption by 2 BP per Turn. | ||
* **NOTE: | * **NOTE: | ||
- | * Descriptions of ' | + | * Descriptions of ' |
* **Fishery** – A fishery hex contains a number of thorps | * **Fishery** – A fishery hex contains a number of thorps | ||
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* Benefit: | * Benefit: | ||
* **NOTE: | * **NOTE: | ||
- | * Descriptions of [[campaign_systems2: | + | * Descriptions of [[campaign_systems_kingdombuilding: |
* **Lumber Camp** - A Lumber Camp co-ordinates the activities of loggers and other woodland | * **Lumber Camp** - A Lumber Camp co-ordinates the activities of loggers and other woodland | ||
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* **NOTE: | * **NOTE: | ||
- | [[campaign_systems2: | + | [[campaign_systems_kingdombuilding: |
==== Rural Village ==== | ==== Rural Village ==== |
pathfinder/campaign_systems/strongholds/rural_developments.txt · Last modified: 2023/07/04 11:57 by johnb