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pathfinder:off-the-shelf:ships_boats:shipscrews

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pathfinder:off-the-shelf:ships_boats:shipscrews [2024/05/06 06:20] johnbpathfinder:off-the-shelf:ships_boats:shipscrews [2024/05/06 06:25] johnb
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 The following crew profiles are based on Humans WITHOUT any racial modifiers.  I use the extra  feats and skills to personalise crew (when I need to)  but don’t change basic abilities.  If you change the race of a specific crewmember -  remember to subtract 2 points from one ability, to cancel out the ‘Human’ racial adjustment, before you add racial ability changes.  Personally, I only make those changes if I want a crew member to  take a more active role in the campaign. The following crew profiles are based on Humans WITHOUT any racial modifiers.  I use the extra  feats and skills to personalise crew (when I need to)  but don’t change basic abilities.  If you change the race of a specific crewmember -  remember to subtract 2 points from one ability, to cancel out the ‘Human’ racial adjustment, before you add racial ability changes.  Personally, I only make those changes if I want a crew member to  take a more active role in the campaign.
 ------ ------
 +
 +===== Sailing Crew =====
 +
 +The teams in this section can be used to build the Minimum Crew Criteria for a vessel.  Smaller vessels (such as fishing boats or keelers) my be crewed solely by Deckhands.  For larger vessels, Sailors or Seamen must make up at least 50% of the crew.
 +
 ++++Deckhand (Commoner2) – a basic sailor| ++++Deckhand (Commoner2) – a basic sailor|
 Deck hands do the basic deck work aboard a ship and aren’t generally required to go up in the rigging.  They do not attack other vessels but will fight to defend their own ship. Deck hands do the basic deck work aboard a ship and aren’t generally required to go up in the rigging.  They do not attack other vessels but will fight to defend their own ship.
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   * Feats:, Toughness \\   * Feats:, Toughness \\
 ++++ ++++
-Sailor (Expert-2 ) – a skilled sailor|+ 
 +++++Sailor (Expert-2 ) – a skilled sailor|
 Sailors know how to sail a ship, navigate while at sea, and defend the vessel against pirates and other hostile boarders. Sailors are prepared to defending their ship, and have basic combat training.  They don't, generally, board and fight on other ships, but will fight to defend their own vessel. Sailors know how to sail a ship, navigate while at sea, and defend the vessel against pirates and other hostile boarders. Sailors are prepared to defending their ship, and have basic combat training.  They don't, generally, board and fight on other ships, but will fight to defend their own vessel.
  
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   * Feats Athletic,   * Feats Athletic,
   * Skills Acrobatics +6, Craft (?) +6, Climb +8,  Perception +6, Profession (sailor) +6, Swim +8   * Skills Acrobatics +6, Craft (?) +6, Climb +8,  Perception +6, Profession (sailor) +6, Swim +8
 +++++
  
-Seamen (Expert-1/Warrior-1) – fighting sailors preferred by navies. |+++++Seamen (Expert-1/Warrior-1) – fighting sailors preferred by navies. |
 Seamen can replace sailors in naval ships, or other vessels expected to travel into dangerous areas.  They don't like boarding, and fighting, on other ships, but will use boarding axes to defend their own vessel, and attack in support of marines. Seamen can replace sailors in naval ships, or other vessels expected to travel into dangerous areas.  They don't like boarding, and fighting, on other ships, but will use boarding axes to defend their own vessel, and attack in support of marines.
  
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   * Skills Acrobatics +5, Climb +6,  Perception +6, Profession (sailor) +6, Swim +5   * Skills Acrobatics +5, Climb +6,  Perception +6, Profession (sailor) +6, Swim +5
   * Gear: Light Shield (wood), Boarding Axe.   * Gear: Light Shield (wood), Boarding Axe.
-.+++++ 
 Marine Mercenaries (Warrior-2) – soldiers who can be used as guards or for assault| Marine Mercenaries (Warrior-2) – soldiers who can be used as guards or for assault|
  
pathfinder/off-the-shelf/ships_boats/shipscrews.txt · Last modified: 2024/05/17 10:34 by johnb