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angasa_galinia:start [2025/07/19 13:34] johnbangasa_galinia:start [2025/07/19 14:12] (current) – [Galinia] johnb
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 Galinia is almost the complete opposite, Lady Portia Briganda-Shay’s state does not have a city, and the Lady’s Tower is situated in an island town, part of the Nome Complex.  Away from the town, there are a couple of villages and a small Dwarf mine, much of the rest of the contains humanoids, undead or shape-changers. It is not a place for the faint-hearted.  Lady Portia's campaign to reconquer Galinia started when she was twenty-four, and now in her late middle age she is seeing signs of real progress. Galinia is almost the complete opposite, Lady Portia Briganda-Shay’s state does not have a city, and the Lady’s Tower is situated in an island town, part of the Nome Complex.  Away from the town, there are a couple of villages and a small Dwarf mine, much of the rest of the contains humanoids, undead or shape-changers. It is not a place for the faint-hearted.  Lady Portia's campaign to reconquer Galinia started when she was twenty-four, and now in her late middle age she is seeing signs of real progress.
 +
 +The main deities are Pelor, The Small Gods, Cayden, and the Green Faith.  The Dwarves are followers of Torag/Magrim.  Wee Jas, is still a significant deity and is worshipped by a number of the undead, and necromancers that plague the land.  It is rumoured that Lady Portia has a shrine dedicated to the Royal Ancestors of Porters Bar.
  
 Lady Portia now wants to expand her holdings and welcomes young adventures, especially from clan backgrounds who wish to prove themselves, settle down and build businesses or strongholds.  Lady Portia now wants to expand her holdings and welcomes young adventures, especially from clan backgrounds who wish to prove themselves, settle down and build businesses or strongholds. 
 +
 ++++Development Details| ++++Development Details|
   * Characters wishing to build a village stronghold must adventure in Galinia to prove themselves here before they are can purchase a Patent (about 1000gp) to own land and build on it. For that, you can build a palisaded village with wooden houses / buildings.  There may be a reduction, of course, if you do a favour for Lady Portia.   * Characters wishing to build a village stronghold must adventure in Galinia to prove themselves here before they are can purchase a Patent (about 1000gp) to own land and build on it. For that, you can build a palisaded village with wooden houses / buildings.  There may be a reduction, of course, if you do a favour for Lady Portia.
   * If you want a stone wall or stone buildings, you need a Licence to fortify, which costs another 1000go, from the administration offices in Tas Dann. There may be a reduction, of course, if you do a favour for Lady Portia.   * If you want a stone wall or stone buildings, you need a Licence to fortify, which costs another 1000go, from the administration offices in Tas Dann. There may be a reduction, of course, if you do a favour for Lady Portia.
-  * Licences for houses and businesses and houses are much cheaper, and only run at 100gp ..... +  * Licences for houses and businesses and houses are much cheaper, and only cost 100gp. However, they are more expensive in developed or protected areas of the Nome Complex. 
 +  * Building prices as per the GP values in[[https://www.d20pfsrd.com/gamemastering/other-rules/downtime/|The Downtime Rules]] 
 +  * see house rules for staffing and other costs. 
 ++++ ++++
 +==== Area details ====
  
   * [[Terrain]]  - The lie of the land ...   * [[Terrain]]  - The lie of the land ...
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   * [[Farfobik]] - The Great Mine-hold, that graced the region, was lost many years ago, and this smaller mine-hold is all that is left. After years of disruption, necromancy and humanoid hordes - they are, understandably, less open and trusting than most Dwarf communities.   * [[Farfobik]] - The Great Mine-hold, that graced the region, was lost many years ago, and this smaller mine-hold is all that is left. After years of disruption, necromancy and humanoid hordes - they are, understandably, less open and trusting than most Dwarf communities.
  
-The main deities are The Small Gods, Cayden, and the Green Faith.  The Dwarves are followers of Moradin.  Wee Jas, is still a significant deity and is worshipped by a number of the undead, and necromancers that plague the land.  It is rumoured that Lady Portia has a shrine dedicated to the Royal Ancestors of Porters Bar. 
  
-Note:  Galinia is an area suitable for adventurers, and it appears (in more detail) in [[consolidated:galinia:start|this section of the website.]] 
  
  
  
  
angasa_galinia/start.1752924845.txt.gz · Last modified: by johnb