campaign_systems_kingdombuilding:busorgs:religious:religiousfocus
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| campaign_systems_kingdombuilding:busorgs:religious:religiousfocus [2023/07/04 11:56] – removed - external edit (Unknown date) 127.0.0.1 | campaign_systems_kingdombuilding:busorgs:religious:religiousfocus [2023/07/04 11:56] (current) – ↷ Page moved from campaign_systems2:busorgs:religious:religiousfocus to campaign_systems_kingdombuilding:busorgs:religious:religiousfocus johnb | ||
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| + | ====== Religious Focus ====== | ||
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| + | The aim is to stop religious developments becoming a go-to tool for general income generation. | ||
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| + | Religious developments are attractive in a lot of ways, they help balance Economy and then (as they develop) start to generate an income, through Magic, that doesn’t need balancing, which has advantages over other developments. | ||
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| + | For these purposes, a priest is a member of any Character Class who can cast divine spells. | ||
| + | Religious Developments for Income Generation | ||
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| + | ===== Role Playing 1 ===== | ||
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| + | Just about every fantasy world is polytheistic, | ||
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| + | So religious buildings that do not produce Magical Items (Hermitages, | ||
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| + | Some characters, without divine abilities, might want to take a deity as their patron, or promote a deity’s philosophies, | ||
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| + | ===== Role Playing 2 ===== | ||
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| + | Two things underlie this section – World Demographics and Economic crunch. | ||
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| + | By Economic Crunch, I am thinking of the rules around crafting magical items. | ||
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| + | * At level 3 most priests have the option to take Brew Potion or Craft Wondrous - both of which are capable of producing items in the Minor Items list. | ||
| + | * At level 5 Craft Arms and Armour and Craft Wand are available, and it is possible to craft in the Medium Items list. | ||
| + | * At level 7 Forge Ring is available and it is possible to craft items in the Major Item lists as well. Only a very few of the lowest value Items - BUT they are in the Major Items list. | ||
| + | * Note: I decided that Scrolls aren’t sufficient to generate an income for a religious house. | ||
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| + | ===== The Restrictions ===== | ||
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| + | * **No Magic Income:** Shrine, Gt Shrine, Graveyard | ||
| + | * **Minor Magic Developments: | ||
| + | * **Medium Magic Developments: | ||
| + | * **Major Magic Developments: | ||
