campaign_systems_kingdombuilding:masscombat:trooptemplate
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
campaign_systems_kingdombuilding:masscombat:trooptemplate [2023/07/04 11:56] – removed - external edit (Unknown date) 127.0.0.1 | campaign_systems_kingdombuilding:masscombat:trooptemplate [2023/07/04 11:57] (current) – ↷ Links adapted because of a move operation johnb | ||
---|---|---|---|
Line 1: | Line 1: | ||
+ | ====== Troop Templates ====== | ||
+ | These ' | ||
+ | |||
+ | These templates assign average values that that keep the calculations simple, but still leaves flexibility for you flavour and manage your troops in-game. | ||
+ | |||
+ | ===== Untrained Troops ===== | ||
+ | |||
+ | Untrained Troops represent a peasant uprising, or citizens helping out - they are based on L3 Commoners with no armour and a simple Weapon. | ||
+ | |||
+ | No matter how they are configured - if they are used outside the mass combat system, an untrained Paramilitary troop has the following statistics. | ||
+ | |||
+ | * AC 10 | ||
+ | * Use 1d6 for their unit's Mass Combat Damage. | ||
+ | * have 32hp (13d8[-2]) for their Troop Hitpoints | ||
+ | * Use their base Movement. | ||
+ | |||
+ | |||
+ | |||
+ | ===== Paramilitary Troops ====== | ||
+ | |||
+ | Para-Military Troops represent The Militia, Military Auxiliaries or other less formal groups, and are built using L3 Experts with light armour and simple Weapons. | ||
+ | |||
+ | No matter how they are configured - if they are used outside the mass combat system, a Paramilitary troop has the following statistics. | ||
+ | |||
+ | As a unit, Militia troops gain: | ||
+ | * AC12 (Leather armour average) | ||
+ | * Use 2d6 for their unit's Mass Combat Damage. | ||
+ | * have 45hp (13d8[-1]) for their Troop Hitpoints | ||
+ | * Use their base Movement. | ||
+ | |||
+ | [[campaign_systems_kingdombuilding: | ||
+ | |||
+ | ===== Standard Troops ===== | ||
+ | |||
+ | Light Troops should be built using L3 Warriors with Light Armour and Light Weapons. | ||
+ | |||
+ | No matter how they are configured - if they are used outside the mass combat system, a Light troop has the following statistics. | ||
+ | |||
+ | * AC16 (Studded, Shield, Dex, Bonus+1) | ||
+ | * Use 3d6 for their unit's Mass Combat Damage. | ||
+ | * have 58hp (13d8) for their Troop Hitpoints | ||
+ | * Use their base Movement. | ||
+ | * Can choose to do ' | ||
+ | |||
+ | [[campaign_systems_kingdombuilding: | ||
+ | |||
+ | ===== Enhanced Troops ===== | ||
+ | |||
+ | Medium Troops must be built using L4 Warriors with Medium Armour and Martial Weapons. | ||
+ | |||
+ | As a unit, Medium troops gain: | ||
+ | * AC22 (Scale, Shield, Dex +1, Bonus +4) | ||
+ | * Use 4d6 for their unit's Mass Combat Damage. | ||
+ | * have 84hp (13[d8+2]) for their Troop Hit points | ||
+ | * Movement is reduced by 10 feet | ||
+ | |||
+ | [[campaign_systems_kingdombuilding: | ||
+ | |||
+ | |||
+ | ===== Cavalry Troops ===== | ||
+ | |||
+ | Build the basic troops with the appropriate Troop Type and its associated costs - then apply this template. | ||
+ | |||
+ | * +2 armor bonus to their Armor Class, | ||
+ | * Use one less damage dice than normal. | ||
+ | * Gain +15 hit points | ||
+ | * Overland movement at mounts base speed. |