campaign_systems_kingdombuilding:people:homes
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| campaign_systems_kingdombuilding:people:homes [2023/07/04 11:56] – removed - external edit (Unknown date) 127.0.0.1 | campaign_systems_kingdombuilding:people:homes [2023/07/04 11:56] (current) – ↷ Page moved from campaign_systems2:people:homes to campaign_systems_kingdombuilding:people:homes johnb | ||
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| + | ====== Homes for PCs ====== | ||
| + | |||
| + | ===== Overview ===== | ||
| + | |||
| + | In a campaign setting, every character deserves a home. While this page is designed for use with the Campaign Rules, there is no reason why they can't be applied | ||
| + | |||
| + | ===== Housing ===== | ||
| + | |||
| + | |||
| + | Once you have reached the Standard of Living indicated in the [[# | ||
| + | |||
| + | You may choose to upgrade the house to a mansion and buy another | ||
| + | |||
| + | ==== Regular Housing ==== | ||
| + | |||
| + | The ' | ||
| + | |||
| + | ^Standard Housing|||||||||| | ||
| + | ^**Classification**^**Name**^**Cost**^**Economy**^**Loyalty**^**Stability**^**Minor**^**Medium**^**Major**^**Defence**| | ||
| + | |Urban|Town House {★★}|0.5|0|0|0|0|0|0|0| | ||
| + | |Urban|House {★★★}|1|0|0|1|0|0|0|0| | ||
| + | |Urban|Mansion {★★★★}|2|0|1|1|0|0|0|0| | ||
| + | |Urban|Noble Estate {★★★★★}|5|0|2|2|0|0|0|0| | ||
| + | |Urban|Small Palace {★★★★★★}|8|0|3|3|0|0|0|0| | ||
| + | |Urban|Great Palace {★★★★★★★}|12|0|4|4|0|0|0|0| | ||
| + | |||
| + | NOTE - Standard Homes are always located in a town or a city. | ||
| + | |||
| + | ++++Descriptions | | ||
| + | ^Standard Housing|| | ||
| + | ^**Name**^**Description**^ | ||
| + | |Town House {★★}|Three rooms, | ||
| + | |House {★★★}| Think three bedroomed house spread over three floors, top is a half-floor with sloping ceilings. Often has a yard with a toilet and is part of a terrace. | ||
| + | |Mansion {★★★★}| Perhaps five or six bedrooms, plus two or three for servants. | ||
| + | |Noble Estate {★★★★★}|Similar to a Mansion but slightly larger. | ||
| + | |Small Palace {★★★★★★}|Probably not much larger than a Noble Estate, but with a multi-purpose ball room / banqueting hall/ audience room. Room for more servants and more richly furnished.| | ||
| + | |Great Palace {★★★★★★★}|Up the scale again. | ||
| + | ++++ | ||
| + | ==== Fortified Housing ==== | ||
| + | |||
| + | Normally found in rural or hinterland areas, you //MIGHT// get permission to build a Fortified Dwelling inside a town or a city - if you ask nicely! | ||
| + | |||
| + | ^Fortified | ||
| + | ^Classification^Name^Cost^Economy^Loyalty^Stability^Minor^Medium^Major^Defence| | ||
| + | | Rural |Villa{★★★}|2|0|0|1|0|0|0|1| | ||
| + | | Rural |Fortified Manor{★★★★}|4|0|1|1|0|0|0|2| | ||
| + | |Military|Castle (Small) (★★★★)|10|1|1|3|0|0|0|6| | ||
| + | |Military|Castle (Large) (★★★★)|14|1|2|4|0|0|0|9| | ||
| + | |||
| + | ==== Caster' | ||
| + | |||
| + | If you are spell caster, ++of any type| Arcane, Divine, academic or spontaneous++ you can choose to follow a more traditional development style. | ||
| + | |||
| + | NOTE: You cannot have any of these developments as ' | ||
| + | |||
| + | ^Casters' | ||
| + | ^Classification^Name^Cost^Economy^Loyalty^Stability^Minor^Medium^Major^Defence| | ||
| + | |Manufacturing|Master Craftsman {M} (★★★)|2.5|2|0|0|0|0|0|0| | ||
| + | ^ |||||||||| | ||
| + | |Manufacturing|Alchemist {M} (★★★)|4.5|2|0|0|1|0|0|0| | ||
| + | |Manufacturing|Exotic Artisan {M} (★★★)|4.5|2|0|0|1|0|0|0| | ||
| + | |Manufacturing|Herbalist {M} (★★★)|4.5|2|0|0|1|0|0|0| | ||
| + | ^ |||||||||| | ||
| + | |Manufacturing|Caster Tower (★★★★)|7|2|0|0|1|1|0|0| | ||
| + | | Magical |Great Tower (★★★★★) |10|2|0|0|1|1|1|0| | ||
| + | |||
| + | |||
| + | NOTE: This is a Three Step List: Master Craftsman | ||
| + | |||
| + | ==== Secondary Housing ==== | ||
| + | |||
| + | Other Properties that that you own, you can maintain a room or an apartment for your use when you are in town. You can stay for free when you visit or assign them to your followers. | ||
| + | |||
| + | ^ Secondary Housing |||||||||| | ||
| + | ^Classification^Name^Cost^Economy^Loyalty^Stability^Minor^Medium^Major^Defence| | ||
| + | |Residential|Apartment Block {★★}|1.5|1|1|0|0|0|0|0| | ||
| + | |Commercial|Mercenary Base (★★)|2|1|0|0|0|0|0|1| | ||
| + | |Hospitality|Road House {★★}|2|2|0|0|0|0|0|0| | ||
| + | |Residential|Large Apartment Block {★★}|3|2|2|0|0|0|0|0| | ||
| + | |Residential|Lodging House {★★★}|2.5|1|0|1|0|0|0|0| | ||
| + | |Hospitality|Inn {★★★}|4|3|1|0|0|0|0|0| | ||
| + | |Military|Keep (★★★)|5|0|1|2|0|0|0|3| | ||
| + | |Hospitality|Hotel {★★★★}|6.5|4|2|1|0|0|0|0| | ||
| + | |Hospitality|Grand Hotel {★★★★★}|10.5|6|3|2|0|0|0|0| | ||
| + | |||
| + | |||
| + | |||
| + | ===== Cost Of Living: ===== | ||
| + | |||
| + | The homes and businesses you own generate an income that will cover food, clothes, accommodation, | ||
| + | |||
| + | This just gives a rough idea of the standard of living you can expect from your investments / stronghold | ||
| + | |||
| + | ^Income^ Stars ^Living Standard^Residents| | ||
| + | | 0 | - |**Scraping by** - The lowest living standard, as experienced by beggars, the unemployed and the homeless. | ||
| + | | 1 | ★ |**The Basic living standard** – as experienced by most unskilled workers and their families. You might get a bed to yourself, but you share everything else with lots of other people. | ||
| + | | 3 | ★★ | ||
| + | | 9 | ★★★ | ||
| + | | 27 | ★★★★ | ||
| + | | 81 | ★★★★★ | ||
| + | | 243 | ★★★★★★ | ||
| + | | 729 | ★★★★★★★ | ||
| + | |||
| + | |||
| + | Income = the BP generated by your personal or house holdings. | ||
