JohnB's Games

Role-Playing, my way.

User Tools

Site Tools


consolidated:draishon:new_game_plans

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
consolidated:draishon:new_game_plans [2023/12/31 12:03] – [Objectives] johnbconsolidated:draishon:new_game_plans [2023/12/31 13:28] (current) – [Game Overview] johnb
Line 6: Line 6:
   * The game will be loosely based on colonisation of the ‘New World’ and the Caribbean Pirate/Buccaneer/Freebooter setting that arose from that.  However, that spans a couple of hundred years, or so, and I will be choosing elements from across that period that suit my needs.  It will not be historically accurate but should have a ‘flavour’ of those settings.   * The game will be loosely based on colonisation of the ‘New World’ and the Caribbean Pirate/Buccaneer/Freebooter setting that arose from that.  However, that spans a couple of hundred years, or so, and I will be choosing elements from across that period that suit my needs.  It will not be historically accurate but should have a ‘flavour’ of those settings.
   * The PCs will come from the Hann Empire – a broad amalgam of my previous game settings, with a European feel to it.  The local setting will be a well defended island town, supported by a couple of coastal settlements.   * The PCs will come from the Hann Empire – a broad amalgam of my previous game settings, with a European feel to it.  The local setting will be a well defended island town, supported by a couple of coastal settlements.
 +  * <color #ed1c24>**IDEA**</color> - perhaps run this as a Humanoids game.  Players come from Paria, and all of these new human settlers are disrupting their lifestyle.  However, the lifestyle includes raiding humanoid islands, exploring and generally adventuring.
   * The main ‘Competition’  will be ...    * The main ‘Competition’  will be ... 
     * Zakar – an amalgam of free cities with a North African/Zacharan/Lankhamar feel.  They will also have a well defended island town (maybe two)     * Zakar – an amalgam of free cities with a North African/Zacharan/Lankhamar feel.  They will also have a well defended island town (maybe two)
Line 37: Line 38:
  
   * **Weapons and Armour**, as described in the PHB (and most other sources) are all available.  The main metal is steel, although some areas still use bronze for some items,  but mainly because it is more easily available.   * **Weapons and Armour**, as described in the PHB (and most other sources) are all available.  The main metal is steel, although some areas still use bronze for some items,  but mainly because it is more easily available.
-  * **Ships and Boats**, are pretty much as described Skull & Shackle, with some extra, home brew, descriptive material.  There are a lot of different vessels that conform (more or less) to the basic types, but all are based on fairly simple rigging planswith  traditional European sail plans.  Junks will be very rare indeed.+  * **Ships and Boats**, are pretty much as described Skull & Shackle, with some extra, home brew, descriptive material.  There are a lot of different vessels that conform (more or less) to the basic types, but all are based on traditional sail plans - Hann vessels are based on with traditional European sail plans, Sakhar vessels have Lateen sails, while vessels from Sinan use Battened (Junk) sails.  Humanoid vessels use a single lug sail ...
   * **Firearms** are in the ‘Very Rare’ phase.  Gunslingers and Gunsmith Feat are not available to PCs.  You might come across a gun occasionally.  A few cities have cannon for defence, some ships have them, small arms are practical unheard of.  YOU do not have one.   * **Firearms** are in the ‘Very Rare’ phase.  Gunslingers and Gunsmith Feat are not available to PCs.  You might come across a gun occasionally.  A few cities have cannon for defence, some ships have them, small arms are practical unheard of.  YOU do not have one.
  
  
consolidated/draishon/new_game_plans.1704020632.txt.gz · Last modified: by johnb