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consolidated:draishon:paria:start [2025/08/30 12:56] johnbconsolidated:draishon:paria:start [2025/12/16 21:36] (current) johnb
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 {{ :consolidated:draishon:paria:paria.jpg?300|}}A is small town, in the Drai Shon archipelago that is home to escaped slaves, many different humanoids and outcasts from the main societies.  It gets its name from the earliest settlers -  escaped slaves and outcasts, living in the safety-shadow of the Dwarf mine  - and it became known as The Pariahs, which eventually changed into Paria - and it isn't much different today.  Hobgoblins rub shoulders with Orcs, Ratfolk and Humans - among others.  Just about every resident has an outcast heritage - or has been cast out of somewhere.  The town has a reputation as a base for freebooters, smugglers, thieves and pirates -  and its residents are not really welcome in any of the other settlements in the archepelago - BUT  they need Paria.  It is a source of metals and unusual items, it is one of the few places that allow the exchange of goods and ideas between the various cultures fighting for their place in the archipelago  It is expensive, it is a den of inequity - but it is tolerated. {{ :consolidated:draishon:paria:paria.jpg?300|}}A is small town, in the Drai Shon archipelago that is home to escaped slaves, many different humanoids and outcasts from the main societies.  It gets its name from the earliest settlers -  escaped slaves and outcasts, living in the safety-shadow of the Dwarf mine  - and it became known as The Pariahs, which eventually changed into Paria - and it isn't much different today.  Hobgoblins rub shoulders with Orcs, Ratfolk and Humans - among others.  Just about every resident has an outcast heritage - or has been cast out of somewhere.  The town has a reputation as a base for freebooters, smugglers, thieves and pirates -  and its residents are not really welcome in any of the other settlements in the archepelago - BUT  they need Paria.  It is a source of metals and unusual items, it is one of the few places that allow the exchange of goods and ideas between the various cultures fighting for their place in the archipelago  It is expensive, it is a den of inequity - but it is tolerated.
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 +Paria is a <color yellow/lightgrey> Yellow Flag Port </color>, open to trade and prisoner exchange with other civilised ports.  However, it is also an Open Port, and will trade with any vessel that follow the Protocols).  This includes:  Orc; Pirates; Hobgoblins; and just about any other vessel.
  
 The town is, technically, TN -  but this comes about from a clash of LN and CN groups in the town - it (perhaps)  has the worst of both worlds.   The Hobgoblins appointed themselves as Town Guards, and enforce basic Hobgoblin military camp law and punishments.  Consequently, laws are few and far between -  but when they are broken, the punishments are severe.   Don't expect traders to play fair - there is no law against cheating your customer.  Don't expect the guard to find the burglars or robbers, they expect you to be able to look after yourself and your possessions - however, they will look into it - for a fee.  There are only a few regularly enforced laws: The town is, technically, TN -  but this comes about from a clash of LN and CN groups in the town - it (perhaps)  has the worst of both worlds.   The Hobgoblins appointed themselves as Town Guards, and enforce basic Hobgoblin military camp law and punishments.  Consequently, laws are few and far between -  but when they are broken, the punishments are severe.   Don't expect traders to play fair - there is no law against cheating your customer.  Don't expect the guard to find the burglars or robbers, they expect you to be able to look after yourself and your possessions - however, they will look into it - for a fee.  There are only a few regularly enforced laws:
consolidated/draishon/paria/start.txt · Last modified: by johnb