consolidated:easttelida:start
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
consolidated:easttelida:start [2024/04/21 12:31] – removed - external edit (Unknown date) 127.0.0.1 | consolidated:easttelida:start [2024/05/29 22:40] (current) – [Overview] johnb | ||
---|---|---|---|
Line 1: | Line 1: | ||
+ | ====== East Telida ====== | ||
+ | |||
+ | |||
+ | ===== Overview ===== | ||
+ | |||
+ | There are three main ' | ||
+ | |||
+ | ===== Holden ===== | ||
+ | |||
+ | |||
+ | {{ : | ||
+ | |||
+ | Holden is very rustic and there are no great culture centres, it is just a group of small strongholds, | ||
+ | |||
+ | |||
+ | While The Old Lords, Pharasma and Kurgess are the most respected gods, Cayden Cailean, | ||
+ | |||
+ | Think Celts meet Vikings. | ||
+ | |||
+ | * **The Kapot** is the seat of Holden’s leader, The Kapo. It is a small town set on an island at the mouth of the Holden Sound. | ||
+ | * **Tantors Hold,** set in the rolling foothills of the Northern Shore, is one of the quieter and largest strongholds. | ||
+ | * **Howards Keep** is another large (and largely peaceful) strong hold, set on the Southern Shore, almost opposite Trantors Hold. Here, too, Lord Howard rules from his small fortified town, supported by a number of fortified villages, with an economy is based on cereals, fish and wool. The town has a population of about 1000 people, although there are another thousand people, mainly human, spread around the holding in villages. | ||
+ | * **Zorfu** is the highest stronghold and furthest into the mountains, it guards the mouth of the Adlerweg Pass and is the last (semi) civilized place that trade caravans see as they enter the mountains. | ||
+ | * **Belarum** is a Dwarven stronghold set high up in the mountains, accessed via a steep sided inlet and a climb. | ||
+ | |||
+ | However, there are smaller holdings, with populations ranging from a dozen people to 2-300 people. | ||
+ | |||
+ | |||
+ | ===== Terrill ===== | ||
+ | |||
+ | <color # | ||
+ | |||
+ | Make this a lightly forested, hilly region, with scarps and rocky outcrops. | ||
+ | |||
+ | Need to find something (other than pigs) that are natural woodland creatures - perhaps minimal deer, or something similar, for herds that are moved around through the forested home region for grazing. | ||
+ | |||
+ | Find a couple of jungle tribes to base their culture on. | ||
+ | |||
+ | ===== Degal ===== | ||
+ | |||
+ | <color # | ||
+ | |||
+ | I think I want to change this to horse barbarians. | ||
+ | |||
+ | https:// | ||
+ | |||
+ | Keep it as a plains/ | ||
+ | |||