consolidated:easttelida:start
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| consolidated:easttelida:start [2025/06/01 13:10] – johnb | consolidated:easttelida:start [2025/06/01 15:47] (current) – [Holden] johnb | ||
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| ===== Holden ===== | ===== Holden ===== | ||
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| [[Holden]] | [[Holden]] | ||
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| - | Each territory has a fortified coastal town as the clan's main holding, with a castle that serves as a residence for the clan chiefs. | ||
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| - | The town, and most villages, will be served by a wise-man/ | ||
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| - | About 10% of each family clan are ‘under arms’ although most are equipped with nothing more than padded armour, spear and sling. | ||
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| - | There are nine family clans in Holden, and each of their holdings follows the description given earlier - all that really changes is the size importance of the clan. Demographically, | ||
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| - | ^Clan Name^Approx Size| | ||
| - | |Tantor|1000| | ||
| - | |Howard|1000| | ||
| - | |Fullo|750| | ||
| - | |Pratch|1000| | ||
| - | |Nim|500| | ||
| - | |Blen|750| | ||
| - | |Escafe|750| | ||
| - | |Neal|750| | ||
| - | |Hich|500| | ||
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| - | There are three anomalies – Kapot, Belarum and Zorfu. | ||
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| - | There are three anomalies – Kapot, Belarum and Zorfu. | ||
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| - | ==== The Kapot ==== | ||
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| - | The harbour is guarded by four small towers, but the shallow water means that only Coasters, Keel Boats and Longships can berth here. Larger ships must anchor off-shore and unload cargo and passengers by boat. To the west, is the commercial jetty, warehouse and Inn (The Crab Inn). The boat builder and the Kapot’s Longship are on the eastern side of the harbour. | ||
| - | A couple of lodging houses provide accommodation for fishermen and dock workers, | ||
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| - | ==== Zorfu ==== | ||
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| - | Zorfu is the highest stronghold and furthest into the mountains, it guards the mouth of the Adlerweg Pass and is the last (semi) civilized place that trade caravans see as they enter the mountains. It has a strange history and (in the past) has been completely Orcish at times, and completely human. Now it is ruled by a Half-orc warlord and has a mixed half-orc / human population, with hardly any halflings at all. Zorfu has a population of about 200 souls. | ||
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| - | Zorfu is the training ground for the clan warriors and hunters. | ||
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| - | There is a temple dedicated to Kurgess, and the priests teach the basics of their faith, encouraging competition, | ||
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| - | Zorfu is often ‘on edge’ and full of hormonal teenagers, raring for a fight and to test their mettle. | ||
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| - | ==== Belarum ==== | ||
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| - | Belarum is a Dwarven stronghold set high up in the mountains, accessed via a steep sided inlet and a climb. It is mainly built underground, | ||
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| - | While they trade with the people of Holden, and export their goods via the markets in The Kapot, the Dwarves of Balarum and followers of Moradin, and are therefore somewhat insular. | ||
consolidated/easttelida/start.1748776212.txt.gz · Last modified: by johnb
