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consolidated:finaroka:finaroka-rules:mythology:start [2023/12/29 21:39] – ↷ Links adapted because of a move operation johnbconsolidated:finaroka:finaroka-rules:mythology:start [2023/12/29 21:55] (current) – removed johnb
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-====== Cosmology, Powers and Deities ====== 
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-===== Cosmology ===== 
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-[[..:..:..:religion:cosmology|Cosmology]] - or how the world came about and how it fits into the Game Universe. 
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-===== Original God analysis ===== 
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-[[The Powers]] - The divine hierarchy and a directory of known deities.  This, more than anything, will always be a work in progress. 
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-[[.deities:hero-gods]] - Those mortals who have achieved the status of a minor deity. 
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-===== Rework ===== 
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-[[consolidated:finaroka:finaroka-rules:mythology:deities:start]]  Index of deities. 
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-[[.deities:takri]] - Goddess of funerals and travelers  (TN). 
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-| **Arth** | (NG)| Patron of Hermits & Heroes and a symbol of Hope.  You can read Arth's story [[.deities:myths_and_legends#arth| here]]. \\ ++More| Arth was a hermit who rescued people from Yarma's fire rain and the Sky Rock, using a flying chariot and cauldron made from rock.  More detail can be found [[.deities:myths_and_legends| here]].++: (Human, touched by the Phoenix).    
-| **Yarma** | (LN)| Patron of Guards, Soldiers and Warriors.  More of Yarma's story can be found [[.deities:myths_and_legends#yarma| here]] \\ ++  More| Yarma was a Shamanic warlord who, possessed by an ancient artefact, was responsible for a great slaughter. Released (from possession) by death, he swore an oath to protect for the rest of eternity as restitution.  ++: (Human, absorbed the power of the Stone Spirit).  
-|Bagmet| (TN)|The god of magic and arcane learning, Patron of Wizards. You can read more about Bagmet [[.deities:myths_and_legends#bagmet| here]] \\ ++ More:| He is said to be an ancient demon, who taught the Arcane Arts to his followers, and was reborn during the Gods war.++ ... ++ Priests:|His clerics are often multi-classed arcane spell users whose ultimate goal is to achieve the Mystic Theurge prestige Class.   Most Commonly  Cleric/Wizard, Occasionally other classes. ++ ... ++ Shrines: | Large temples are unknown, but many a mage's guild or magical library contains a shrine to Bagmet.  ++| 
-| **Way** |(TN)|Patron of  travellers and second chances.   You can read Way's story [[.deities:myths_and_legends#way| here]]. \\ ++ The Priesthood:|Although they are called  Brothers, priests can be male or female and of any race.  Priests are generally multi-classed, they start out in jobs and classes that involve a lot of travel (such as Seamen, Merchants, Mercenaries, Messengers) before recognising the call to become  a priest, then they settle into the Way-House circuit.  Examples:  Fighter/Cleric, Expert/Adept or Warrior/Inquisitor are just some of the possible combinations  ++ ... ++ Way Houses:| Way-Houses, are hostels that provide cheap, safe lodgings for brethren and other travellers.  A Way-House normally consists of a common room, kitchen and simple living accommodation for the brothers of the house.  Some have dormitory accommodation for guests, in others guests sleep on the common room floor.    There will always an alcove that contains a small shrine to Way.  Guests are expected to make a small donation  in  return for  basic food and an overnight stay.   The living quarters for resident brothers is equally simple, most brothers have a small cell, perhaps seven feet by five, in which to live and sleep.  Resident brothers are expected to help out in the gardens or the kitchens, brewing ale, and with all the other tasks needed to run the Way-House.++   | 
-| **Gasgano** | (LN) | Patron of Sages, Scholars and Monks. You can read Gasgano's story [[.deities:myths_and_legends#gasgano| here]] \\ ++ The Priesthood: | Gasgano's priests are often not really priests at all, many are monks, sages, scholars or Librarians - who will use their Know:Religion to preach the benefits of knowledge, learning and discipline.++  | 
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-[[.deities:the_old_lords]] - Pseudo Celtic / Native American -  The Pantheon is TN -  with  CG overtones.  Six semi-independent deities that are worshiped together. 
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-===== Pantheons to rework ===== 
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-[[Nature Worship]] - The Green Faith 
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-[[The Annite Faith]] - Followed by the settlers and colonists from The Old World. 
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-[[consolidated:religion:homebrewpantheons:the_wen]] -  The natives found on Finaroka, at Porter's Bar and all along the Dragon Coast. 
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-[[..:..:..:hann_empire:porter_s_bar:porter_s_bar]] - A settlement to the south, that has combined elements of a number of different faiths into their religious landscape. 
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-[[The Bergrib Coast]] - A disorganised set of Trading Cities, all with a similar outlook on life.  Think Barbary Coast 
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-[[.deities:the_old_lords]] - Pseudo Celtic from the Telida Development -  Add some Norse and use for the northern Barbarians, to give a Norse/Celtic feel. 
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consolidated/finaroka/finaroka-rules/mythology/start.1703882366.txt.gz · Last modified: by johnb