consolidated:hann_empire:milestones
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| consolidated:hann_empire:milestones [2023/09/02 22:35] – removed - external edit (Unknown date) 127.0.0.1 | consolidated:hann_empire:milestones [2023/09/02 22:35] (current) – ↷ Page moved from hann_empire:milestones to consolidated:hann_empire:milestones johnb | ||
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| + | ====== Milestones ====== | ||
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| + | Every settlement is expected to collect some basic information about its population, there is some flexibility in quite what is collected and how it is collected. | ||
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| + | The milestones described below are based on the age progression of Humans, and can probably be made to work for the more common races of the empire. | ||
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| + | ++Note|(Ages are based, roughly, on various British/ | ||
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| + | **Birth** – Every live birth should be recorded somewhere in the local records. | ||
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| + | **Breeching (7 years of age)** – An old-fashioned concept originally restricted to boys, but now accepted as a milestone for all children. | ||
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| + | For many families, this is a basic apprenticeship in the same business as their parents (or at least one of them) follow. | ||
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| + | If you want to improve your child’s lot in life, this is where you start - give the child the best education and training that you can afford. | ||
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| + | **Coming of age (14 years of age)** – Childhood is over, and the individual is expected to become a contributing member of society. | ||
| + | NPC characters who progress to another NPC class spend an extra year in education, either as a formal apprenticeship (most) or at a finishing school (Aristocrat) – although they are still considered to be ‘adult’ and take responsibility. | ||
| + | Characters with PC classes follow the guidance in the rule book. For most NPCs it will be the maximum age, or close to it. PCs, who are the best of the best, will often complete their training early. | ||
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| + | **Starting ages for common races** | ||
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| + | |Class| | ||
| + | | Barbarians, Oracles, Rogues, Sorcerers | 16-19 | 15-18 | 21-26 | 22-28 | | ||
| + | | Bards, Cavaliers, Fighters, Paladins, Rangers, Witches | 16-21 | 15 – 20 | 22-32 | 23-38 | | ||
| + | | Alchemists, Clerics, Druids, Inquisitors, | ||
| + | ++Note|(If ever we play a game featuring ‘young’ characters, they will be L1 in an NPC class that is configured to mimic their eventual PC class)++ | ||
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| + | **Marriage** - Whenever a couple come together formally - and when they part. It is going to be relevant for taxation purposes, if nothing else. | ||
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| + | **Death** – Everyone is entitled to have their death recorded somewhere, so they leave some mark on the world. | ||
