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consolidated:hann_empire:porter_s_bar:start [2025/07/15 10:32] – [Founding] johnbconsolidated:hann_empire:porter_s_bar:start [2025/07/18 22:44] (current) – [Banaduum] johnb
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 ====== Porter's Bar ====== ====== Porter's Bar ======
  
-Porter's Bar is an [[http://baileymail.net/j-bailey/RolePlay/Portersbar/index.htm|old development]] that was never used.  It has too many good ideas (many of which were developed in collaboration with people at PBW and RPoL) to go to waste.  
  
  
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 Porter’s Bar is a small city-state on the southern tip of Telida.  The town, it is barely big enough to be called a city, sits on the edge of the swamp and cultivates the land between itself and the ring of forested mountains. Farms and small settlements dot the area, growing rice, cereals and beans as the staple crops.  Small apple orchards and berry fields complete the agricultural patchwork.  In such a compact area there is little livestock  - poultry and a few draft animals – protein in the diet comes from fish and game taken from the swamp margins. Porter’s Bar is a small city-state on the southern tip of Telida.  The town, it is barely big enough to be called a city, sits on the edge of the swamp and cultivates the land between itself and the ring of forested mountains. Farms and small settlements dot the area, growing rice, cereals and beans as the staple crops.  Small apple orchards and berry fields complete the agricultural patchwork.  In such a compact area there is little livestock  - poultry and a few draft animals – protein in the diet comes from fish and game taken from the swamp margins.
  
-Local trade is with the Lizard Folk of the wetlands, the Dwarves of Baraduum and the Tribal Wen who still inhabit the forests.+Local trade is with the Lizard Folk of the wetlands, the Dwarves of Baraduum and the Tribal Wen who still inhabit the lower slopes of the mountains.
  
 **[[library:portersbar|Porters Bar]]** A Traveller's Description, gives a broad overview of the city, although it was written before Princess Alicia came to the throne. **[[library:portersbar|Porters Bar]]** A Traveller's Description, gives a broad overview of the city, although it was written before Princess Alicia came to the throne.
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   * **[[Religion]]** Porters Bar has its own set of religious beliefs, developed in isolation from the core beliefs of the region.   * **[[Religion]]** Porters Bar has its own set of religious beliefs, developed in isolation from the core beliefs of the region.
 +  * **[[GovernmentRoyalFamily]]** Porters Bar is ruled by The Princess Alicia Shay, although she has devolved much of the city's management to her Council of Nobles.
  
 [[PortersBarDetail]] [[PortersBarDetail]]
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 ==== Banaduum ==== ==== Banaduum ====
  
-{{:new_setting:towns:porter_s_bar:banaduumemblem.gif?100 |}}Ruled by Dwak III, a descendant of the original Dwak, Banaduum sits in the side of Old Scragg nearest to Porter's Bar.  It is a small community, based around an old mine.  Many had left before the settlers came to Porter’s Bar, but now there is renewed hope – even though the best seams have been mined out.  They mine copper, lead and tin on a regular basis and occasionally finding Azurite of a high enough quality to polish, in amongst the copper.  The copper and tin are worked together to make bronze for every day use, while lead and tin are used to make pewter.   They can make a very fine bronze (lots of tin) that is very good for mirrors, while they have another (harder) bronze alloy they use to make  their own weapons and armour.+{{:new_setting:towns:porter_s_bar:banaduumemblem.gif?100 |}}Ruled by Dwak III, a descendant of the original Dwak, Banaduum sits in the side of Old Scragg nearest to Porter's Bar.  It is a small community, based around an old mine.  Many had left before the settlers came to Porter’s Bar, but now there is renewed hope – even though the best seams have been mined out.  They mine copper, lead and tin on a regular basis,  and occasionally finding Azurite of a high enough quality to polish, in amongst the copper.  The copper and tin are worked together to make bronze for every day use, while lead and tin are used to make pewter.   They can make a very fine bronze (lots of tin) that is very good for mirrors, while they have another (harder) bronze alloy they use to make  their own weapons and armour.
  
 They export copper, bronze, pewter and azurite to Porter’s Bar and also have a minor trade in Keep-all and a black mineral dye.  In return they get cloth, ale and cereals.  They trade normal bronze arrowheads, spearheads and daggers with both the Lizardmen and the Tribal Wen in return for meat and leather. They export copper, bronze, pewter and azurite to Porter’s Bar and also have a minor trade in Keep-all and a black mineral dye.  In return they get cloth, ale and cereals.  They trade normal bronze arrowheads, spearheads and daggers with both the Lizardmen and the Tribal Wen in return for meat and leather.
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 +
 +Porter's Bar is an old development that was never used.  It has too many good ideas (many of which were developed in collaboration with people at PBW and RPoL) to go to waste.   [[http://baileymail.net/j-bailey/RolePlay/Portersbar/index.htm|This link]] takes you to the development - although the location, and some details, have been modified to help it fit into the consolidated game world.  While detail has changed, the overall 'feel' of the place remains the same.
  
consolidated/hann_empire/porter_s_bar/start.1752568352.txt.gz · Last modified: by johnb