consolidated:hann_empire:regions:galinia:start
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| consolidated:hann_empire:regions:galinia:start [2026/03/10 09:18] – removed - external edit (Unknown date) 127.0.0.1 | consolidated:hann_empire:regions:galinia:start [2026/03/10 09:18] (current) – ↷ Page moved from consolidated:hann_empire:galinia:start to consolidated:hann_empire:regions:galinia:start johnb | ||
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| + | ====== Galinia ====== | ||
| + | |||
| + | __**< | ||
| + | ===== Overview ===== | ||
| + | | ||
| + | [[consolidated: | ||
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| + | Note: This reflects the version of Galinia built for a NWN Persistent world - but works just as well for paper based adventures. | ||
| + | ===== Settlements ===== | ||
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| + | * **Tas Dann** - The main town, built on an island, and hub of the Nome Complex. | ||
| + | * **Fermont** - a small fortified town just across the water from Tas Dann. Its farms grow most of the cereal crops that Galinia needs. | ||
| + | * **Southferry** - A village, on the other side of the inlet. | ||
| + | * - | ||
| + | * **Citadel** - the only inland village, to date, based on an old mine where you can still find aventurine and amethyst - it also has a dairy farm with sends cheese back to Tas Dann. | ||
| + | * - | ||
| + | * **Farfobik** - not the original Dwarf mines for the region, that was lost many years ago, and this smaller mine became home to the remaining Dwarves. | ||
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| + | ===== Adventure Areas ===== | ||
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| + | * **Citdel Road** - if you stick close to the road - the safest place to be. Connects Fermont and Citadel. | ||
| + | * **The Woods** - to the West of Citfer road, the woods are home to spiders, beetles and other vermin. | ||
| + | * **Lup** | ||
| + | * **The Tunnels** - under parts of the Citfer Road, they might be full of riches, but .... | ||
| + | * **New Road** - less well travelled, this road leads from Citadel to Farfobik - although it hasn't been well explored yet (i.e. it hasn't been written yet) | ||
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