JohnB's Games

Role-Playing, my way.

User Tools

Site Tools


consolidated:races:hobgoblins:start

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
consolidated:races:hobgoblins:start [2025/09/20 07:32] – [Culture] johnbconsolidated:races:hobgoblins:start [2025/09/20 07:44] (current) – [Culture] johnb
Line 13: Line 13:
 ===== Culture ===== ===== Culture =====
  
-[[Culture]]+Hobgoblin culture reflects their militaristic nature, and Hobgoblins live in militaristic tyrannies, each community under the absolute rule of a hobgoblin general.   In most regions, these small tyrannies vie with each other for supremacy, and Hobgoblins aren't a major threat to the civilised world.  However, on Drai Shon's Big Island, these small, squabbling holdings have been welded together into one great Imperial Tyranny that dominates their Island, and threaten the smaller islands. 
 + 
 +[[Culture]] - This page looks at culture and society in more detail.
  
 ===== Magic ===== ===== Magic =====
 +
 +It is well known that hobgoblins mistrust and even despise magic, particularly arcane magic. Their shamans are treated with a mix of fear and respect, and are usually forced to live alone on the fringes of the tribe’s lair. It is all but unheard of to find a hobgoblin practicing arcane magic, or as hobgoblins call it, “elf magic.” This is the root of their hatred of magic—the hobgoblins’ hatred of elves. 
  
  
 ===== Drai Shon ===== ===== Drai Shon =====
    
consolidated/races/hobgoblins/start.1758353561.txt.gz · Last modified: by johnb