JohnB's Games

Role-Playing, my way.

User Tools

Site Tools


consolidated:races:sandfolk:start

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
consolidated:races:sandfolk:start [2025/09/10 14:40] – created johnbconsolidated:races:sandfolk:start [2025/09/10 14:54] (current) johnb
Line 2: Line 2:
  
  
-Sandfolk: Are a variant [[https://www.d20pfsrd.com/bestiary/monster-listings/humanoids/lizardfolk/|lizardfolk]] who are covered in thick, horny scales, and also bear the unique ability to squirt poison from their mouths as a ranged attack. Treat them as lizardfolk, but trade the hold breath special ability for the ability to squirt poison as a ranged touch attack up to 10 feet away (poison, contact; save Fortitude DC 13; frequency 1/round for 6 rounds; effect 1 Con damage; cure 1 save).+**Sandfolk:** Are a variant [[https://www.d20pfsrd.com/bestiary/monster-listings/humanoids/lizardfolk/|lizardfolk]] who are covered in thick, horny scales, and also bear the unique ability to squirt poison from their mouths as a ranged attack. Treat them as lizardfolk, but trade the hold breath special ability for the ability to squirt poison as a ranged touch attack up to 10 feet away (poison, contact; save Fortitude DC 13; frequency 1/round for 6 rounds; effect 1 Con damage; cure 1 save)
 + 
 +The Sandfolk found in the harsh mountainous terrain, that surrounds ++Ozgryn|(in Finaroka)++, these Sandfolk tend to live in smaller groups, and regularly move on whenever their current location has been hunted out, or stops giving up game.  ++Bands|(3–12)++ of Sandfolk live in caves, and just disguise their new home with a  [[https://www.d20pfsrd.com/GAMEMASTERING/OTHER-RULES/DOWNTIME/ROOMS-AND-TEAMS/#blind|blind]].  They don't carry many items with them, and will often abandon a home, if they feel threatened.
consolidated/races/sandfolk/start.1757508011.txt.gz · Last modified: by johnb