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consolidated:races:start

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consolidated:races:start [2025/07/12 21:52] johnbconsolidated:races:start [2025/09/20 09:04] (current) johnb
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 Every race sees life a bit differently. Some, such as Dwarves and Hobgoblins, have strong cultures that follow them and dominate their lives.  Others, such as Halflings, have less intrusive cultures, that allow them to fit easily in to many human societies, but still retain a cultural identity. Every race sees life a bit differently. Some, such as Dwarves and Hobgoblins, have strong cultures that follow them and dominate their lives.  Others, such as Halflings, have less intrusive cultures, that allow them to fit easily in to many human societies, but still retain a cultural identity.
  
-  * Humans - +  * Humans -  The majority of Humans (of all races) conform to the standard build. 
-    * **[[consolidated:races:wen:start|Wen]]** - are considered to be Neanderthals+    * **[[consolidated:races:wen:start|Wen]]** - Cavemen found in the mountains of Sakhar and the south Telidan mountains.
   * Half-Elves   * Half-Elves
   * Half-Orcs   * Half-Orcs
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   * Orcs   * Orcs
   * Halflings   * Halflings
-  * Hobgoblins +  * **[[consolidated:races:hobgoblins:start|Hobgoblins ]]**Hobgoblins 
-  * **[[consolidated:races:dwarves:start|Dwarves]]**+  * **[[consolidated:races:dwarves:start|Dwarves]]** - Dwarves often live in independent mineholds, and act as a conduit between the surface and the underarm 
 +  * - 
 +  * [[.:sandfolk:start|Sandfolk]] - variant Lizardfolk for deserts and mountainiusterrain.
consolidated/races/start.1752349924.txt.gz · Last modified: by johnb