consolidated:religion:cosmology
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| + | ====== Cosmology ====== | ||
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| + | ===== Overview ===== | ||
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| + | This is a functional, DM level, view of the cosmic structure that allows me to ' | ||
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| + | ===== Anomalies ===== | ||
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| + | **The World Tree** or the Tree of Life. Some say that its roots in the Elemental plane, its trunk is part of the Ethereal and the branches reach into the Material and Astral planes. | ||
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| + | **The Well** is also known as the Well of Knowledge, The Well of Wisdom and the World Well. It a Demi-plane located within the Ethereal plane among the roots of the world tree. Those that have ventured inside report that it is a plane of green hills and still lakes that is lit by fires floating in the sky, and that there are many gates here to the elemental plane. | ||
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| + | **Planar Portals** – (do we want to call them that?) are naturally occurring wormholes between the planes. | ||
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| + | **The Miasma** - The Miasma is a region close to the Prime Material, where both the Ethereal and Astral planes act differently to normal. Some describe them as ‘thicker’ others describe them as ‘more dense’, while another group describes them as ‘closely intermingled’. They all agree, however, that something is different, and most believe that The Miasma creates a sort of border plane around the Prime Material – although it isn’t consistent. It has many names and many aspects - some sages recognize it as a //Border Ethereal//, some as the //Plane of Shadows//, others call it the //Paths of the Dead//, and all of those functions overlap all overlap. However you see it, Astral, Etheral and Prime planes all seem to co-exist in the same space at the same time, like some twisted, not quite right, version of both planes, which have, somehow, become intermingled and interlinked. | ||
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| + | ===== Shards and Motes ===== | ||
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| + | **Shards** – The Shards of Divinity. When the Old Gods were destroyed their being, and their divinity, was scattered far and wide – although most of it found its way back to the astral. Some was hoovered up by the new gods, some was absorbed by the godlings and demigods who survived the wars. But many still lies scattered, or bound up in Divine Artefacts, ready to be absorbed by whoever is capable. Gods, devils and demons are particularly interested - but mortals can become Mythic, and even quasi-deities, | ||
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| + | **Motes** – The essence of magic. Mostly scattered across the Astral and Ethereal Planes, Motes of Magic drives spells and magical effects. Some beings - Gods, Demons, Magic Beasts, Sorcerers, Bards, etc – have an innate ability to harness Motes and cast spells or create magical effects, without assistance. Others – Wizards, Magi and other arcane casters learn long complex formulae that allow them to summon and manipulate magic. Still others, are gifted their magical powers by a deity. | ||
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| + | ===== Divinity ===== | ||
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| + | Simply put - once you can grant divine spell use to another being, you are considered to be a deity of some sort - and that ability comes from having absorbed enough Shards of Divinity. It doesn' | ||
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| + | Most of the time, this isn't important as characters don't really come into contact with an actual deity :) Even so, the powers of deities are defined within their source rules - a D&D deity follows the D&D rules, a PF deity follows the PF rules, etc. Somewhere in the rules it specifies "They can grant //these// spells and domains" | ||
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| + | Most deities can select the spells that are available to different priests. | ||
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| + | Note, however, that not all gods are created equal. | ||
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| + | ==== Deification ==== | ||
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| + | More interesting, | ||
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| + | * **Gift of the Gods** - there are all sorts of stories where a mortal (or some other creature) has been raised to a deity by another god. For Example, '// | ||
| + | * **Inheritance** - sometimes a god dies and passes their divinity and/or portfolio to another, for example Midnight became Mystara, in the 3.5 universe. However, it might be that a deity is killed in a fight, and the portfolio is ' | ||
| + | * **The Starstone** - Pathfinder has the Starstone as a shortcut to deity. | ||
| + | * **Mythic Deeds** - as PF Mythic characters progress, they can gain mythic levels by becoming involved in events of cosmic / mythological importance. | ||
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| + | ++++ Notes and Sources| | ||
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| + | The Mythology contains elements from a number of creation myths (Korean, Serer(Senegal), | ||
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| + | Some deitie are' | ||
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| + | Core D&D/PF deities follow the rules in their own game system. | ||
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| + | ++++ | ||
