consolidated:religion:homebrewdeities:way
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| consolidated:religion:homebrewdeities:way [2023/11/19 10:12] – [Temples and Shrines] johnb | consolidated:religion:homebrewdeities:way [2025/08/01 09:23] (current) – [Temples and Shrines] johnb | ||
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| ====== Way ====== | ====== Way ====== | ||
| - | Wei Xing, to give her proper name, has the power to grant spells to her followers, although (technically, | + | __Quasi-Deity - Patron of Travellers (TN) (F)__ |
| + | |||
| + | Wei Xing, to give her proper name, has the power to grant spells to her followers, although (technically, | ||
| **However, make sure that you read the Powers section at the bottom of the page, if you ever consider Way as a deity for a Player Character.** | **However, make sure that you read the Powers section at the bottom of the page, if you ever consider Way as a deity for a Player Character.** | ||
| - | ===== Background ===== | + | You can [[legendarium: |
| - | + | ||
| - | Wei Xing originated somewhere in the East, a long time ago, and has been travelling ever since. | + | |
| - | Not only that, her story changes from location to location, and even from priest to priest - however, the core of the story is always the same. | + | |
| - | Some will tell you that she was originally a half-elf, others that she was a half-orc, a few others hints as a different mixed heritage - but the one thing they are sure of, is that she is half-human. For Way, the destination wasn't important, but the journey was - and she travelled for all of her life. It didn't matter whether it was on land or sea, in the mountains, deserts or plains - Way travelled. She even travelled across the planes and visited with gods and demons alike. Most of her stories describe her ability to talk her way out of trouble, a few describe combat and spell use, but the majority concentrate on her negotiating skills. Many of the stories, however, tell of her ‘liberating’ minor ‘souvenirs’ which were later left with another, needier, host. These were her first steps on the path to divinity. | + | |
| - | + | ||
| - | There are a number of different stories about her immortality. | + | |
| {{ : | {{ : | ||
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| * **Travelling Priests** - Some priests travel, and search for their own destiny as they help others find theirs. They might serve aboard ship, travel with a trade caravan or circus - or act as scouts, pathfinders or wilderness guides. | * **Travelling Priests** - Some priests travel, and search for their own destiny as they help others find theirs. They might serve aboard ship, travel with a trade caravan or circus - or act as scouts, pathfinders or wilderness guides. | ||
| - | * **Static Priests** - Some priests don’t travel themselves, but actively work to make travel easy for other people. | + | * **Static Priests** - Some priests don’t travel themselves, but actively work to make travel easy for other people. |
| * **Benefactors** – While these no-longer travel themselves, nor work in a Way House - they still do their best to support other travellers. | * **Benefactors** – While these no-longer travel themselves, nor work in a Way House - they still do their best to support other travellers. | ||
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| Way Houses provide cheap, short term, accommodation for travellers. | Way Houses provide cheap, short term, accommodation for travellers. | ||
| - | * **The smallest Way Houses** might be run by a couple of staff, and just have a common room with a small kitchen, and a basic room for the staff.. For a small fee, travellers get a simple meal and a spot on the common room floor, where they can sleep. ++Campaign Rules| (This is the equivalent to a Great Shrine)++. | + | * **The smallest Way Houses** might be run by a couple of staff, and just have a common room with a small kitchen, and a basic room for the staff.. For a small fee, travellers get a simple meal and a spot on the common room floor, where they can sleep. |
| - | * **Most Way Houses** are a bit larger than that and have a hostel like bunk room, where travellers can book a bunk for the night – although spots on the common room floor are still available. | + | * **Most Way Houses** are a bit larger than that and have a hostel like bunk room, where travellers can book a bunk for the night – although spots on the common room floor are still available. |
| - | * **The largest Way Houses** also serve as a hostel for travellers fallen on hard times. | + | * **The largest Way Houses** also serve as a hostel for travellers fallen on hard times. |
| - | * **Bothies** are small huts, that bear the symbol of the goddess, set alongside roads, paths and trails. | + | * **Bothies** are small huts, that bear the symbol of the goddess, set alongside roads, paths and trails. |
| ===== Powers ===== | ===== Powers ===== | ||
consolidated/religion/homebrewdeities/way.1700385134.txt.gz · Last modified: by johnb
