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consolidated:sakar:start

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consolidated:sakar:start [2024/05/01 07:26] – [Geography] johnbconsolidated:sakar:start [2024/05/29 14:31] (current) johnb
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 ===== The Market Place ===== ===== The Market Place =====
  
-The Sakaran markets (often known as souks or bazaars) tend to be loud and busy, but stock many items that you are familiar with from other areas, however many of them have a distinctly Sakaran look to them.  Merchants will, of course, take any ++coins|(if they are satisfied the coins are genuine)++, although there is a 5% Money Changer's fee, for non-Sakaran coins. +The Sakaran markets (often known as souks or bazaars) tend to be loud and busy, but stock many items that you are familiar with from other areas, however many of them have a distinctly Sakaran look to them.  Merchants prefer to take locally minted coins, as they can be used freely for trade.  Sakaran coins are called //Dinar// (GP), //Dirham// (SP), and //Bits// (CP). They will, of course, take any ++coins|(if they are satisfied the coins are genuine)++, although there is a 5% Money Changer's fee, for non-Sakaran coins. 
  
  
-  * [[Weapons and Armour]] have a distincrly Sakaran feels about them.  Swords are generally curved, wile lighter armour and shields are popular. +  * [[Weapons and Armour]] have a distinctly Sakaran feels about them.  Swords are generally curved, wile lighter armour and shields are popular. 
-  * [[consolidated:shiptypes:shipssakhar|Ships and boats,]] known as Dhows, are immediately recognizable by their sleek lines, high prow and lateen sails. +  * [[consolidated:shiptypes:shipssakhar|Ships and boats,]] known as Dhows, are immediately recognizable by their sleek lines, high prow and lateen sails. Many have an eye, said to be an ancient symbol of good luck, painted on the prow
   * [[Clothes]] are very different, and often consist of long flowing robes.  Day clothes are often light, to counter the great heat, although it can get surprisingly cold (especially in The Bad Lands and Mountains) at night.   * [[Clothes]] are very different, and often consist of long flowing robes.  Day clothes are often light, to counter the great heat, although it can get surprisingly cold (especially in The Bad Lands and Mountains) at night.
-  * [[Animals]] +  * [[Animals]] - Mounts, Pets and farm animals. 
-  * [[Herbsm Food & Lodging|Food, Drinks & Herbs]]+  * [[Herbsm Food & Lodging|Food, Drinks & Herbs]] - Common meals, local drinks and herbs with both culinary and medical uses.
consolidated/sakar/start.1714541192.txt.gz · Last modified: 2024/05/01 07:26 by johnb